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QCF Design Community • View topic - You guys are soooo generous
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You guys are soooo generous

PostPosted: Fri Mar 23, 2012 1:36 pm
by GoatBot

Re: You guys are soooo generous

PostPosted: Fri Mar 23, 2012 5:40 pm
by gjaustin
Yay, I can quickly click buttons again!

Re: You guys are soooo generous

PostPosted: Fri Mar 23, 2012 6:24 pm
by Darvin
Hmmm, so the piercing wand was a bug and not an intended feature. Now it's downright underpowered and requires Mystic Balance to function correctly.

I'd say that the negative resists should have stayed, but monsters should "recover" from negative resistances as you explore. This could also open up some new ways to treat other resist-down effects, including those against the players (ie, a long-awaited bandit buff).

Re: You guys are soooo generous

PostPosted: Fri Mar 23, 2012 8:13 pm
by Fran
Dumb questions but why can't i find a dungeon that lets me play the monster classes?

Re: You guys are soooo generous

PostPosted: Fri Mar 23, 2012 8:17 pm
by gjaustin

Re: You guys are soooo generous

PostPosted: Fri Mar 23, 2012 8:23 pm
by Darvin
Nope, looks like they got a little overzealous without their checking :lol:

Re: You guys are soooo generous

PostPosted: Fri Mar 23, 2012 10:46 pm
by Fran

Re: You guys are soooo generous

PostPosted: Sat Mar 24, 2012 12:24 am
by The Avatar
They REALLY wanted to make sure you couldn't play monster classes in race/class specific dungeons. I think removing the spell cost increase would make it okay.

Re: You guys are soooo generous

PostPosted: Sat Mar 24, 2012 8:53 am
by dislekcia
Yeah, that would be a bug that got introduced by the quest check.

Re: You guys are soooo generous

PostPosted: Sat Mar 24, 2012 10:20 am
by Joist