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QCF Design Community • View topic - Ask QCF a question
Page 3 of 10

Re: Ask QCF a question

PostPosted: Sat Jun 04, 2011 8:12 am
by Nandrew

Re: Ask QCF a question

PostPosted: Sat Jun 04, 2011 1:43 pm
by HenryVIIII
Oh, I totally agree with you. There need to be enough beginner dungeons to the point if they never touch veteran dungeons, they're still satisfied. But at the same time, I think that kinda setup could still allow for more veteran dungeons. I ask this as a person who's not even managed to unlock all the classes, so I'm not a veteran in any sense of the word. It's just that I like getting a lot of mileage out of my games, so I know that eventually I will do so and that I would love mastering the game's intricacies.

Re: Ask QCF a question

PostPosted: Sat Jun 04, 2011 2:14 pm
by Herborist

Re: Ask QCF a question

PostPosted: Sat Jun 04, 2011 3:21 pm
by JamesBond007
Hello, I'm new here. Recently, I got new version 0.21 of DD, but I have three questions after new, huge amount of information.
1. What's the system requirements of the full version? Is Steam required?
2. Are there any chances for more $75 Exclusive editions?
3. Will the Special Edition be available forever?

Re: Ask QCF a question

PostPosted: Sat Jun 04, 2011 5:40 pm
by Drew
bosses like Nine Toes are much easier to kill then bosses like the Super Meat Man. Any plans to balance bosses more?
Also... will we be seeing boss versions of the Dungeon exclusive monsters like the Nagi and Vampire?

Re: Ask QCF a question

PostPosted: Sun Jun 05, 2011 12:20 am
by HenryVIIII

Re: Ask QCF a question

PostPosted: Sun Jun 05, 2011 3:37 am
by Herborist

Re: Ask QCF a question

PostPosted: Sun Jun 05, 2011 9:31 am
by Nandrew

Re: Ask QCF a question

PostPosted: Sun Jun 05, 2011 10:56 am
by Herborist

Re: Ask QCF a question

PostPosted: Sun Jun 05, 2011 1:30 pm
by Nandrew