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QCF Design Community • View topic - Ask QCF a question
Page 6 of 10

Re: Ask QCF a question

PostPosted: Wed Jun 22, 2011 1:16 am
by dislekcia

Re: Ask QCF a question

PostPosted: Wed Jun 22, 2011 8:22 pm
by Jax
Sorry if this has been asked before, somewhere else, but I am wondering if you are going to allow mods with different tile sizes (as I felt both the freeware and the E3 demo is/was a bit small on a 1280x800 MacBook screen) as is done in FreeCiv? Or is the tile size set?

Re: Ask QCF a question

PostPosted: Thu Jun 23, 2011 11:53 am
by dislekcia

Re: Ask QCF a question

PostPosted: Thu Jun 23, 2011 1:07 pm
by TheLogan
Game developers hate the question "when will it be done", I should know since I am one, heh, so I will refrain from asking.
I will instead come with a suggestion, if its not too much of a hassle, how about uploading the E3 demo again, at least for people who have bought the game, just until the beta starts?
Unless of course the beta is right around the corner then don't bother =)

Re: Ask QCF a question

PostPosted: Thu Jun 23, 2011 1:16 pm
by zeemeerman2
Fullscreen worked for me at the E3 demo, but at two different levels. You might look into it.
The difference is when a widescreen display is used.

The ingame button sets the 4:3 browser screen to 4:3 full screen with black borders right and left, while a right-click menu (like Flash games, you're not supposed to use the right-click menu other than at The Impossible Quiz question 40, but it's there) with a full-screen toggle stretches the image to your full screen. For Macbook users like you and me, it's stretched to ratio 16:10.

Re: Ask QCF a question

PostPosted: Thu Jun 23, 2011 9:56 pm
by dislekcia

Re: Ask QCF a question

PostPosted: Thu Jun 23, 2011 10:52 pm
by zeemeerman2

Re: Ask QCF a question

PostPosted: Thu Jun 23, 2011 11:14 pm
by TheLogan
@ That really does depend on the amount of work, if its like 5 minutes of work, i would personally do it, if its much more than that, well, +1 month isnt a long wait =)

Also your using unity3D? Cool, then its as simple as going to edit->project settings->player, and then click the globe icon, now your presented with three, "webplayer templates" the bottom one is without contect menu (eg rightclick menu), iirc what your looking for is in the html file, that the player is run in, so just rip what you need, but you probably already know this =)

Re: Ask QCF a question

PostPosted: Sun Jun 26, 2011 9:30 am
by Jax
I wasn't aware of the fullscreen options in the demo, sorry. I promise to research the options next time around. :D

If I can get fullscreen to run okay in the next version, I can live without different tile sizes - it was just another way of trying to avoid having to get new glasses (or a bigger screen). :)

Re: Ask QCF a question

PostPosted: Sun Jun 26, 2011 10:54 am
by TheLogan
well, if it is unity you can just click alt+enter to go fullscreen.

Btw, are you guys planing on implementing some modability? if yes, how would you go about it? =)