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QCF Design Community • View topic - How much more will be added?
Page 3 of 4

Re: How much more will be added?

PostPosted: Tue Apr 03, 2012 11:19 pm
by Fran
There are already a number of people that have done this. Send dislekcia a pm about it / search the forums for a similiar topic ;)

Re: How much more will be added?

PostPosted: Wed Apr 04, 2012 12:33 am
by gjaustin
I'm pretty sure that a bunch of people have upgraded to the special edition by emailing the devs.

Re: How much more will be added?

PostPosted: Wed Apr 04, 2012 8:50 am
by Kuranes

Re: How much more will be added?

PostPosted: Wed Apr 04, 2012 12:32 pm
by dislekcia

Re: How much more will be added?

PostPosted: Wed Apr 04, 2012 12:52 pm
by Fran

Re: How much more will be added?

PostPosted: Wed Apr 04, 2012 1:02 pm
by Lujo
Yeah, I'd love to "upgrade" as well. :)

Re: How much more will be added?

PostPosted: Wed Apr 04, 2012 1:44 pm
by gjaustin

Re: How much more will be added?

PostPosted: Wed Apr 04, 2012 2:02 pm
by Joist
What language are you guys using in unity? Can unity load a script from an external file? If so you could expose some basic functions and callbacks to a "level script" which handles level creation and gets event callbacks on attacks, exploration etc.

Re: How much more will be added?

PostPosted: Wed Apr 04, 2012 2:07 pm
by DeAngelo
Just a thought, but perhaps even if you don't plan to do mod support you could at least make the source code available to people who buy the game. Given enough of a rabid fanbase, modders are more than willing to deconstruct a game completely just to make their changes. I mean I guess making the source code available might not be a good idea if you're worried about someone trying to release Laptop Dungeons.

Re: How much more will be added?

PostPosted: Wed Apr 04, 2012 2:09 pm
by gjaustin