Page 3 of 3

Re: Buffs and Nerfs to Monsters

PostPosted: Mon Apr 02, 2012 10:27 pm
by Gorgon
That's why I created that old thread about buffing gorgons... I think their HP should be doubled and their attack halved. Not even monks are subject to death gaze...

Re: Buffs and Nerfs to Monsters

PostPosted: Mon Apr 02, 2012 10:37 pm
by Darvin
I'd disagree on that one; Monks generally are the one class that actually do run into issues with Death Gaze.

Re: Buffs and Nerfs to Monsters

PostPosted: Mon Apr 02, 2012 10:38 pm
by The Avatar
Now that's a new idea. My suggestion would have been 75% death gaze, but that works much better, and it solves their serious problem with getting slaughtered at low levels. Although double hp might be a bit harsh. An 888 hp medusa would be a bi on the absolutely unfair side...

Re: Buffs and Nerfs to Monsters

PostPosted: Tue Apr 03, 2012 8:35 am
by Summerwine
On this note, first strike feels a little unfair to me. I know you can get around it with Assassin or Slowing, which is all well and good, but it's kinda wierd that even if you're higher level and have first strike yourself the monster will always go first anyway. It's usually not dangerous unless the monster has a nasty debuff, but it does feel a little inconsistent.

Re: Buffs and Nerfs to Monsters

PostPosted: Tue Apr 03, 2012 11:35 am
by The Avatar
I disagree for me it feels more like a challenge to work around.