Monk(y) Island

All things Desktop Dungeons

Re: Monk(y) Island

Postby Bloggorus on Wed Apr 11, 2012 3:08 am

The Avatar wrote:DON'T GIVE THE DEVS IDEAS! Anyways, that'd be mean. You don't have a penalty for the adventuring locker.

But we probably should to keep things balanced... :D
User avatar
Posts: 395
Joined: Sun Feb 26, 2012 10:59 pm
Location: Orstraleeea

Re: Monk(y) Island

Postby Darvin on Wed Apr 11, 2012 4:23 am

I'd say putting no conversion value on the glyph would be sufficient. If it's the centerpiece of your strategy, are you really converting it anyways?
User avatar
Posts: 4355
Joined: Thu Jun 02, 2011 1:44 am

Re: Monk(y) Island

Postby The Avatar on Wed Apr 11, 2012 11:19 am

Or making it unconvertible, so you MUST keep it in your inventory.
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at!
User avatar
The Avatar
Posts: 4539
Joined: Mon Sep 12, 2011 8:52 pm
Location: Demonic Library


Return to Desktop Dungeons

Who is online

Users browsing this forum: Bing [Bot], Google [Bot] and 8 guests