Last puzzle of the starter pack?

All things Desktop Dungeons

Last puzzle of the starter pack?

Postby DeAngelo on Fri Apr 06, 2012 3:32 pm

I finally decided to start doing puzzles, got through the starter pack fine until the last one. I tried dozens of times and I can't get it. I even looked it up on youtube and I do EXACTLY what they do and I still die. I pick up the IMAWAL glyph, petrify the goo, attack the gorgon once, get the message about death protection and it says carry on fighting, I attack again and use up my death protection. At this point in the video, that second attack kills the gorgon, but for me it still has a little heath left and when I attack again I die.

What am I doing wrong?
DeAngelo
 
Posts: 12
Joined: Sun Apr 01, 2012 4:55 pm

Re: Last puzzle of the starter pack?

Postby gjaustin on Fri Apr 06, 2012 3:34 pm

DeAngelo wrote:I finally decided to start doing puzzles, got through the starter pack fine until the last one. I tried dozens of times and I can't get it. I even looked it up on youtube and I do EXACTLY what they do and I still die. I pick up the IMAWAL glyph, petrify the goo, attack the gorgon once, get the message about death protection and it says carry on fighting, I attack again and use up my death protection. At this point in the video, that second attack kills the gorgon, but for me it still has a little heath left and when I attack again I die.

What am I doing wrong?


You need to convert the glyph to have enough damage to kill it.
gjaustin
 
Posts: 1113
Joined: Mon Aug 29, 2011 1:29 am

Re: Last puzzle of the starter pack?

Postby DeAngelo on Fri Apr 06, 2012 3:48 pm

I do and it still kills me.
DeAngelo
 
Posts: 12
Joined: Sun Apr 01, 2012 4:55 pm

Re: Last puzzle of the starter pack?

Postby Fran on Fri Apr 06, 2012 4:01 pm

Converting won't do anything in this build as the game rounds your 0.5 damagebonus from the conversion down to 0.

You're not doing anything wrong here DeAngelo; the puzzle being unsolvable has something to do with the recent patches and rebalancing of the game, which happened quite a while after the video got on youtube.

It may be dissapointing, but that propably won't be fixed until the main game is balanced out (it would be too much of a hassle to adjust the puzzles over and over only to get them broken again by the next update).

Until then, I'd recommend playing the challenges instead, as they are super awesome. ;)
Last edited by Fran on Fri Apr 06, 2012 4:07 pm, edited 1 time in total.
User avatar
Fran
 
Posts: 410
Joined: Wed Dec 28, 2011 7:06 pm

Re: Last puzzle of the starter pack?

Postby gjaustin on Fri Apr 06, 2012 4:05 pm

Fran wrote:Converting won't do anything in this build, at least for me, too.
You're not doing anything wrong here DeAngelo; the puzzle being unsolvable has something to do with the recent patches and rebalancing of the game.
It may be dissapointing, but that propably won't be fixed until the main game is balanced out (it would be too much of a hassle to adjust the puzzles over and over only to get them broken again by the next update).
Until then, I'd recommend playing the challenges instead, as they are super awesome.


Wait, but how did they break that?
gjaustin
 
Posts: 1113
Joined: Mon Aug 29, 2011 1:29 am

Re: Last puzzle of the starter pack?

Postby Fran on Fri Apr 06, 2012 4:08 pm

Vets complained about that monsters like gorgons and goats have low HP and are easy lvl-catapults...
I guess this could be a sideeffect of a possible readjusting of their HP value, at least something like that is mentioned in the changelog, too.

EDIT:
Looking at the video, the gorgon only has 10 HP in the old version, whereas now she has 13. May have been raised before this update, but the buff of her HP is definately the reason it's not beatable.
User avatar
Fran
 
Posts: 410
Joined: Wed Dec 28, 2011 7:06 pm

Re: Last puzzle of the starter pack?

Postby DeAngelo on Fri Apr 06, 2012 4:16 pm

I guess it would be too much to ask for a dev to just go into my account and set that puzzle as solved so I can unlock the next set lol. OK, I'm just glad it's not me. I felt so stupid not being able to solve it.
DeAngelo
 
Posts: 12
Joined: Sun Apr 01, 2012 4:55 pm

Re: Last puzzle of the starter pack?

Postby Fran on Fri Apr 06, 2012 4:26 pm

No need to feel stupid :)
You may take comfort in the fact that there only is one set of puzzles after that for now; that one doesn't even teach you anything about the game, and there is a similiar subdungeon you can find. Also, the gold you get isn't that much, either, so you're not really missing out on anything necessary for now.
There are going to be more puzzle; but as they are supposed to teach you gameplay mechanics and these are not final, this will have to wait.
Again, try the class challenges if you want a more relaxing time with the game.
User avatar
Fran
 
Posts: 410
Joined: Wed Dec 28, 2011 7:06 pm

Re: Last puzzle of the starter pack?

Postby The Avatar on Fri Apr 06, 2012 8:48 pm

They challenges are actually pretty hard if you go for Feeling Parched. Or at least some of them.
JakshdfFiha$#jaigb532i97fbnPKASN*@)sdjbau9a0)f+,Ahghs*hr)sk_sabdh^ujsbUA3{mvio/~dgffdsT^klndf,#ikon%(d

I speak chaos.
User avatar
The Avatar
 
Posts: 4453
Joined: Mon Sep 12, 2011 8:52 pm
Location: Demonic Library

Re: Last puzzle of the starter pack?

Postby Darvin on Fri Apr 06, 2012 9:41 pm

The Avatar wrote:They challenges are actually pretty hard if you go for Feeling Parched. Or at least some of them.

Yes, you're forced to play purist and faithless, many of them don't spawn normal glyph load-outs so you have vastly reduced conversion points at your disposal, and almost all of them restrict you to a very narrow selection of glyphs. Dipping into your potions is no surprise.

The only ones that are really easy are Assassin Bronze and Rogue Bronze, the others are somewhere in the normal-hard continuum.
User avatar
Darvin
 
Posts: 3129
Joined: Thu Jun 02, 2011 1:44 am

Next

Return to Desktop Dungeons

Who is online

Users browsing this forum: Google [Bot], Yahoo [Bot] and 2 guests