The Glowing Guadian

Something needs to be done about the GG. While he was overpowered in his old incarnation, in his new incarnation he's suicidal to worship and only kept aloft by the fact that his best boons are inexplicably priced at pocket-change levels, allowing you to purchase them and still have enough piety to convert out just using sparkles and an altar desecration. Furthermore, the new GG has lost his old unique flavor; the prohibition on killing weak monsters was something unique that set him apart from other deities.
I'm going to kick off the discussion with a proposal:
Piety
* Restore the glowing guardian's hatred of killing low-level monsters.
* Make the Glowing Guardian grant piety for killing equal-level or higher-level monsters. The piety earned is based on your current level; a level 1 character earns 1 piety, while a level 10 character earns 10 piety.
* Grants starting piety equal to the number of visible XP-granting monsters that are lower-level than you
You would maximize piety gain with this new GG by fighting equal-level monsters. He's got nothing against fighting higher level monsters and earning bonus XP, but doing so will cause you to level up faster and miss out on all the piety you could have earned by fighting more monsters when you were a lower level. This captures the intent of the devs - creating a dissonance between bonus XP and piety gain with GG - without actually crippling the player outright.
As well, it means the piety sweet spot with GG will be more around level 5 or 6, so combined with the starting piety you can begin worship later more sensibly. As well, lower-level monsters are a piety liability with GG, and the more of them there are the less likely you'd want to join this religion, so it makes sense to grant piety based on how many of them are left.
Boons
* Raise the piety cost of humility and absolution (I'd say 20 / 40 respectively)
* Make cleansing remove all corrosion/weakening OR remove increasing cost
* Improve the enlightenment boon or reduce its cost
Anyways, that's my opinion on what should be done, but this is an open discussion. What do you guys think should be done with the GG?
I'm going to kick off the discussion with a proposal:
Piety
* Restore the glowing guardian's hatred of killing low-level monsters.
* Make the Glowing Guardian grant piety for killing equal-level or higher-level monsters. The piety earned is based on your current level; a level 1 character earns 1 piety, while a level 10 character earns 10 piety.
* Grants starting piety equal to the number of visible XP-granting monsters that are lower-level than you
You would maximize piety gain with this new GG by fighting equal-level monsters. He's got nothing against fighting higher level monsters and earning bonus XP, but doing so will cause you to level up faster and miss out on all the piety you could have earned by fighting more monsters when you were a lower level. This captures the intent of the devs - creating a dissonance between bonus XP and piety gain with GG - without actually crippling the player outright.
As well, it means the piety sweet spot with GG will be more around level 5 or 6, so combined with the starting piety you can begin worship later more sensibly. As well, lower-level monsters are a piety liability with GG, and the more of them there are the less likely you'd want to join this religion, so it makes sense to grant piety based on how many of them are left.
Boons
* Raise the piety cost of humility and absolution (I'd say 20 / 40 respectively)
* Make cleansing remove all corrosion/weakening OR remove increasing cost
* Improve the enlightenment boon or reduce its cost
Anyways, that's my opinion on what should be done, but this is an open discussion. What do you guys think should be done with the GG?