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QCF Design Community • View topic - The Art of Negotiation


The Art of Negotiation

All things Desktop Dungeons

The Art of Negotiation

Postby GoatBot on Fri Apr 20, 2012 10:26 am

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Re: The Art of Negotiation

Postby gjaustin on Fri Apr 20, 2012 2:59 pm

I really hope that the Orc's conversion threshold was dropped significantly. Otherwise Humans and Orcs end up at equal power at level 4 and the Human only gets much stronger after that.
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Re: The Art of Negotiation

Postby Joist on Fri Apr 20, 2012 3:11 pm

edit: didn't read post, made stupid comment
Last edited by Joist on Fri Apr 20, 2012 3:23 pm, edited 1 time in total.
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Re: The Art of Negotiation

Postby Lagmalix on Fri Apr 20, 2012 3:12 pm

Meh, why another week without vamp fix?
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Re: The Art of Negotiation

Postby q 3 on Fri Apr 20, 2012 3:22 pm

Yeah, that's a rather enormous nerf to Orcs - they're now even worse than their alpha incarnation, which itself was generally considered underpowered. Unless you're scumming for PISORF or trying for a low level boss kill in a normal difficulty dungeon, I can't think of any situation where an Orc would be superior to a Human. I thought they were fine before, but I suppose I haven't been following the latest bragging to know what the problem was supposed to be.

Interesting change to the bank; you could probably do quite well with a purist Tinker run now (not that you couldn't do quite well with them already).
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Re: The Art of Negotiation

Postby Joist on Fri Apr 20, 2012 3:25 pm

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Re: The Art of Negotiation

Postby gjaustin on Fri Apr 20, 2012 3:28 pm

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Re: The Art of Negotiation

Postby Joist on Fri Apr 20, 2012 3:31 pm

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Re: The Art of Negotiation

Postby Lagmalix on Fri Apr 20, 2012 3:35 pm

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Re: The Art of Negotiation

Postby Darvin on Fri Apr 20, 2012 3:46 pm

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