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QCF Design Community • View topic - Another early one!


Another early one!

All things Desktop Dungeons

Re: Another early one!

Postby Lagmalix on Thu Apr 26, 2012 6:36 pm

On the other hand wizard gold has no preps and you have to beat The Iron Man (318 hp 75 att 75% magic res) and Super Meat Man (954 hp 48 att).
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Re: Another early one!

Postby Darvin on Thu Apr 26, 2012 6:44 pm

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Re: Another early one!

Postby Lagmalix on Thu Apr 26, 2012 6:48 pm

Well, I didn't really test it, nor remembered the old one's stats, just read the tooltip, so I guess they've forgotten to change it and it's true stats are different.
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Re: Another early one!

Postby Fran on Thu Apr 26, 2012 7:02 pm

News about the Platemail coming in (reward for fighter silver, fighter gold is some kind of "quaking arena"?):
2 DR/LVL

EDIT:
Fighter Gold is a arena with up to 3 monsters at the same time. New monsters spawn when enough of the current ones are slayed and you get glyphs spawned for killing enemies. It's all about ressource management and you get to use the shine new platemail. I really like this, although I died on lvl 6 :D
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Re: Another early one!

Postby Darvin on Thu Apr 26, 2012 7:31 pm

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Re: Another early one!

Postby Fran on Thu Apr 26, 2012 7:55 pm

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Re: Another early one!

Postby Darvin on Thu Apr 26, 2012 8:21 pm

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Re: Another early one!

Postby Joist on Thu Apr 26, 2012 9:40 pm

All the +1 (altar/shop/etc) preps bum me out. The draw attention to the fact that some strategies need you to scum for and say "hey, this'll make your scumming easier. Isn't that great?". The opportunity cost for taking these preps is usually pretty big too.
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Re: Another early one!

Postby Joist on Thu Apr 26, 2012 10:32 pm

@Darvin: It is 80. One interesting thing to note is that there isn't a change for the classes that don't start with a glyph who keep a glyph to use. 4 * 100 normally, 5 * 80 with the extra glyph prep.
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Re: Another early one!

Postby The Avatar on Thu Apr 26, 2012 10:53 pm

Just beat fighter gold. The level would be nigh impossible if it weren't for an awesome bug: Converting Platemail doubles the DR, although then it will not increase further. Otherwise, it was a very interesting level, and I enjoyed it.

I don't like the how the new challenges give the item on silver and give money for gold. I wish they would just make all of them the same, either on silver or gold. Also, what's up with the recommendations? Can you add those to all challenges, not just the new silvers?
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at ddmod.weebly.com!
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