One for the beginners

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One for the beginners

Postby GoatBot on Fri May 04, 2012 11:35 am

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Re: One for the beginners

Postby gjaustin on Fri May 04, 2012 3:41 pm

I'm curious to see the Vampire changes and which items are still orphaned.

Also, I'm hoping all the item rewards were moved to the Silver challenges.
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Re: One for the beginners

Postby Darvin on Fri May 04, 2012 3:55 pm

Interesting... what's that portrait?

Vampire tweaked. Again.

Heheh, I'll take a look at him when I get the chance.

Speaking of classes that need tweaking again, I'd like to recommend the Transmuter for some work. Crusader could also use attention after the Orc nerf; the only thing keeping that class afloat was its synergy with conversion-stacking orcs.
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Re: One for the beginners

Postby Malow on Fri May 04, 2012 4:50 pm

Changes to Vampire:

- Blood pool: 5% to 10%
- Cannot worship gods instead of no resist
- Conversion changed from +2 DR to +1 Life steal, every 120 points
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Re: One for the beginners

Postby Darvin on Fri May 04, 2012 5:02 pm

Cannot worship gods instead of no resist

So, Dragonshield prep all the way! Wonder if you can still sneak in a Pact with the Pactmaker? A one-time Scholar's Pact during the boss fight can be a pretty nice boost.
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Re: One for the beginners

Postby gjaustin on Fri May 04, 2012 5:21 pm

Darvin wrote:
Cannot worship gods instead of no resist

So, Dragonshield prep all the way! Wonder if you can still sneak in a Pact with the Pactmaker? A one-time Scholar's Pact during the boss fight can be a pretty nice boost.


I don't know. Plate Armor is probably still his best prep. Without being able to worship gods, you can't exactly stack a lot of resist.
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Re: One for the beginners

Postby Malow on Fri May 04, 2012 5:45 pm

I'm currently testing it, and 8 levels of life steal with 18% resists is interresting, but without enough attack to get the full life steal potential, it's kind of useless.

Also, I don't know if it is a bug, or intended, but if I have, let,s say, 150/100 HP and that I convert a life pendant, my max HP does go down by 10, but my current HP becomes my MAX HP. So I'm losing all the life steal I did.
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Re: One for the beginners

Postby Darvin on Fri May 04, 2012 5:49 pm

I don't know. Plate Armor is probably still his best prep. Without being able to worship gods, you can't exactly stack a lot of resist.

Presuming you're a level 9 character, plate is worth 18 DR. For the dragonshield to be better, the boss has to deal more than 100 damage. Unless we're talking Halls of Steel, I think the dragonshield is the better of the two here.

As an added twist, you can find the plate armor in a dungeon shop, but the dragonshield cannot be found in this manner.


Also, I don't know if it is a bug, or intended, but if I have, let,s say, 150/100 HP and that I convert a life pendant, my max HP does go down by 10, but my current HP becomes my MAX HP. So I'm losing all the life steal I did.

Any time your max HP changes, you lose any overheal you had. This includes leveling up. It's actually possible to lose HP by gaining a level if you are significantly overhealed.

Only exception I'm aware of are health boosters.
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Re: One for the beginners

Postby Malow on Fri May 04, 2012 5:56 pm

Well it makes sense that when leveling, HP resets, or else well... the Vampire / life setal would be wayyy overpowered! But Converting an item? Well I just wasn't expecting that behavior.
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Re: One for the beginners

Postby Darvin on Fri May 04, 2012 6:01 pm

Back in early DD, the Trisword gave you +3 base attack every time you leveled up. This is similar to the Troll Heart, which gives +2 HP when you level up. However, the old Trisword's benefits would be lost if you converted it, while the Troll Heart's benefits would not. The lesson to be learned is that there is no consistency in DD, and just about everything is hard-coded.

Oh, and as for vampire level-up, I don't see how it would be an issue. My current HP is 150 and my max HP is 90. I level up, my max HP is now 100 and my current HP is still 150. I'm not actually gaining anything.
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