The Avatar wrote:The one annoyance with the new system is there's now the chance that two items you want might appear in the same shop, making scumming more annoying.
Let me just simplify it with an exapmle; suppose there are three shops. Under the old system, you might get:
Under the new system, you might get:
Crystal Ball, Platemail, Fine Sword
Trisword, Alchemist's Scroll, Tower Shield
Spoon, Battlemage Ring, Piercing Wand
So yeah, a lot of the items under my system would be mutually exclusive, but those extra items were not available at all under the old system. Sure, you can't get both Battlemage Ring and Piercing Wand, but under the old system neither were available, and your only option was the spoon; take it or leave it. If anything, this vastly reduces scumming... and actually when I multiply the effect over all the shops available in a dungeon that could be a lot of stuff available in any given run. As Lujo says, there's room for calibration, and this is just a suggestion in principle.
Having thought on this for a while, I think the only issue is beginners that might get overwhelmed by the shop system if it had the complexity. It should probably be unlocked via the Bezar quest line if implemented.