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QCF Design Community • View topic - Economic Stability
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Economic Stability

PostPosted: Fri May 11, 2012 11:04 am
by GoatBot
Discussion - Economic Stability

Re: Economic Stability

PostPosted: Fri May 11, 2012 3:39 pm
by Malow
Looking forward to test that update, but it sucks that I lost 12K gold :P Now I wasted the 9999 gold I got from completing the game!

Re: Economic Stability

PostPosted: Fri May 11, 2012 3:50 pm
by gjaustin
Locker Upgrades look to cost 10k gold each.
The first Bank upgrade costs 10k gold and upgrades your capacity from 10k to 20k.

And yes, when you log in you'll be dropped to 10k gold if you have more.


Edit: Tooltip does not match the actual upgrade.

Re: Economic Stability

PostPosted: Fri May 11, 2012 3:51 pm
by Malow
I also thought that the first upgrade would make your capacity to 100k. But that's wrong. It's upgraded to 20k and the next one costs 20k.

Something to fix!

Re: Economic Stability

PostPosted: Fri May 11, 2012 3:57 pm
by Aequitas

Re: Economic Stability

PostPosted: Fri May 11, 2012 3:59 pm
by Malow
Well the tooltip says it's gonna upgrade it to 100k, or I misread :P Anyway I upgraded it and now it's a new tooltip so I can't recall what was written.

Re: Economic Stability

PostPosted: Fri May 11, 2012 4:04 pm
by Aequitas
Looks like the first tooltip is broken. Will fix it.

Re: Economic Stability

PostPosted: Fri May 11, 2012 5:08 pm
by Darvin

Re: Economic Stability

PostPosted: Fri May 11, 2012 5:21 pm
by Malow
When I was sad about losing 12K gold, I was thinking about you guys who had wayyyy more. Then I thought it wasn't that bad...!

When you talk about getting money with tikki tooki, you mean you acquire lots of money from its boons? It's what, 100 more gold per level MAX ? Seems pretty much nothing compared to the x5 trophy dungeons.

Re: Economic Stability

PostPosted: Fri May 11, 2012 5:30 pm
by Darvin
Point is I'm not even gold-farming, I'm just progressing through the game playing as I normally would and racking up a fortune doing it. I don't think 5x trophy dungeons even appear at this point in the game, since I haven't unlocked all hard-difficulty dungeons yet (couldn't get Ick Swamp due to unlock bug).

Thing I dislike about the 5x dungeons is that they have a bad habit of landing on Slime Pit and Ick Swamp, which are just plain nasty dungeons. Magma Mines, Shifting Passages, Halls of Steel, and Grimm's Grotto aren't that bad, and nothing sub-vicious really compares to Ick and Slime.