I got offered the 2nd level bank quest after finishing my first bronze challenge, but that might have been a coincidence.
I agree that the open ended bank upgrades feel hollow if all they allow you to do is hold more cash. There isn't really a way to leverage that into anything other than... more bank upgrades. Giving a +1 adventurer gold per upgrade would be nice, but I'm also afraid of introducing a Grind2Win mechanic into the game.
Sidestepper wrote:Giving a +1 adventurer gold per upgrade would be nice, but I'm also afraid of introducing a Grind2Win mechanic into the game.
I sort of don't mind that especially since exponentially gold costs already exists as a thing. Especially since we're putting this in at the end where hopefully all our balancing is done and it's a "bonus" for people who play this game for a LONG time. No one is their right mind is going to grind 50k gold per +1 increase JUST to win a hard dungeon I hope.