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Re: Some Thoughts on Items

PostPosted: Wed May 30, 2012 11:59 pm
by Darvin
Vamp isn't an issue, since lifesteal is capped by your damage. At a certain point, every point of DR you gain is a point of lifesteal lost. For vampires that go above 600 CP, there's pretty much zero benefit to be had here. As for level 10 Monk with 5 corrosion, that'd be only 25 health per tile, but you take additional damage from each attack. I'd actually be more concerned about a mid-level Priest than a high-level Monk. I can't recall if corrosion damage is applied before or after resistances; that would certainly change matters.

Re: Some Thoughts on Items

PostPosted: Thu May 31, 2012 12:48 am
by The Avatar
Ah, I was assuming that the monks ability to double regen applied in this case.

Also, I keep forgetting Vamps no longer convert into DP. I really should play them more.

Re: Some Thoughts on Items

PostPosted: Thu May 31, 2012 6:29 pm
by Darvin
Just two small ones to add today:

Elven Boots (35 GP) and Dwarven Gauntlets (35 GP) seem a bit overpriced in the current economy. They're very good items, but probably more on par with the 20-25 GP stuff.

Re: Some Thoughts on Items

PostPosted: Thu May 31, 2012 7:18 pm
by The Avatar
Agreed, while they're good items and I like them, they're not worth that much.