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QCF Design Community • View topic - Something different: An annotated game of kingdom management
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Re: Something different: An annotated game of kingdom manage

PostPosted: Mon Jun 11, 2012 12:32 am
by The Avatar
Hmm... Where could they make the Dragon Scale spawn reliably?

Here's an idea: Since the Northern tree doesn't have an unnecessary dungeon why don't they add a dungeon with Dragon boss.

Re: Something different: An annotated game of kingdom manage

PostPosted: Mon Jun 11, 2012 1:22 am
by Darvin

Re: Something different: An annotated game of kingdom manage

PostPosted: Mon Jun 11, 2012 1:41 am
by The Avatar
But Dragonspawn v. Rogue would be devilishly tricky for new players.

Re: Something different: An annotated game of kingdom manage

PostPosted: Mon Jun 11, 2012 4:15 am
by Darvin
That's more a case of dragonspawn just being a tough boss (with APHEELSIK still locked, probably second-most-difficult after Frank amongst the random bosses). That's going to be an issue no matter where you put him in a normal-difficulty dungeon, and there is certainly no space for him in any of the hard-difficulty dungeons.

Re: Something different: An annotated game of kingdom manage

PostPosted: Mon Jun 11, 2012 4:26 am
by The Avatar
I meant a unique dragon boss. Not the firstborn. Like how Björn gives you a Bandit Scalp despite not having bandit stats.

Re: Something different: An annotated game of kingdom manage

PostPosted: Mon Jun 11, 2012 4:42 am
by Darvin
Hmmm...

West has five dungeons, south has five dungeons, east has six dungeons, and north has four dungeons, so an extra dungeon in the north would make sense (branching off Rock Garden, to maintain the format of the other paths). So you could put a custom dragonspawn boss there. We lost the "Second Son" from the old starter quest line, so perhaps that little story bit could be repurposed for that dungeon.

Re: Something different: An annotated game of kingdom manage

PostPosted: Mon Jun 11, 2012 4:53 am
by The Avatar
Six in the east? Oh... VHoS. I personally think that unless they're adding a Vicious version of Ick, The Labyrinth, and Shifiting Passages it is far to out of place.

Re: Something different: An annotated game of kingdom manage

PostPosted: Mon Jun 11, 2012 6:09 am
by Darvin
Vicious Ick... wow that'll be nasty. In any case, north is still under-represented.

Re: Something different: An annotated game of kingdom manage

PostPosted: Mon Jun 11, 2012 8:57 am
by Lujo
Yeah, what's with the disparity in dungeon distribution?

I have a bunch of complaints/suggestions/questions about all that, but I figured I won't derail any thread with such "cosmetic" stuff, even if some of it isn't cosmetic...

Re: Something different: An annotated game of kingdom manage

PostPosted: Mon Jun 11, 2012 9:23 am
by Nandrew