Thoughts/Questions about Binlor

Something Avatar said relating to VICIOUS dungeons struck me today. He said Namtar was easy these days, and I distinctly remember Namtar's lair being my least enjoyable VICIOUS dungeon. It always seemed excessivel difficult compared to most other stuff.
He said he just prepped Binlor and then ??? and proffit. So I gave prepping binlor a whirl in the Rock Garden quest for the witch. It was... unreal. I prepped him, got him right away, got the knockback, got the might on wall destruction (which I triggered from subdungeon walls later), got above 50 piety and used the rest of the walls for the -enemy resists boon untill there were no more topside walls left. Oh, and a pretty chunk of magic resistance.
Then I switched to mysteria and proceeded to play the game.
So, I basicaly started playing with 50% knocback, half the map explored, some mysterea piety, no walls anywhere, and might on subdungeon walls destroyed, oh, and - about 30% resists off any enemies present. If what avatar said is true, the same thign works equally well on Namtars Lair, and in my expirience, whatever non-specific game element works there is really, really powerfull.
So, apart from really low wall levels like Ick Swamp or the new Eastern Tundra, is there any reason not to prep Binlor wherever you go? 10 prep gold gives a player the following:
- Certain extra ENDISWALL spawn. This translates to extra 100 CP if you find another ENDISWALL.
- 25 Piety if joining another god at 50, acuirable at lvl 1. This goes up to 50.
- If Binlors desecration penalty still hit's resists, and you don't care about resists, then you have an easily desecratable altar for sure.
- 50% knockback.
- Free might on wall destruction, with limited chance if you use up all the walls. Easily explotietd with knocback, and with walls in subdungeons.
- Practialy as many hits of -5 resists on all monsters present as the level allows.
- Bonus magic resistance per boon taken (mitigated if you choose to desecrate, but that depends on your strat).
- No problem exploring / no problem reching every dark spot, with consideration for a lot of wated exploration for the initial piety buildup.
Anybody has thoughts on this? I know I could get all sorts of stupid mileage out of all this even if it's "working as intended", but I'd feel like a doofus every time I beat something that way. I couldn't say I tested a level properly, seeing how my strat would start with: "Step one - remove all the walls from the level, step two - kill your first monster..."
Honestly, the only thing missing is a way to get gold out of all this...
He said he just prepped Binlor and then ??? and proffit. So I gave prepping binlor a whirl in the Rock Garden quest for the witch. It was... unreal. I prepped him, got him right away, got the knockback, got the might on wall destruction (which I triggered from subdungeon walls later), got above 50 piety and used the rest of the walls for the -enemy resists boon untill there were no more topside walls left. Oh, and a pretty chunk of magic resistance.
Then I switched to mysteria and proceeded to play the game.

So, apart from really low wall levels like Ick Swamp or the new Eastern Tundra, is there any reason not to prep Binlor wherever you go? 10 prep gold gives a player the following:
- Certain extra ENDISWALL spawn. This translates to extra 100 CP if you find another ENDISWALL.
- 25 Piety if joining another god at 50, acuirable at lvl 1. This goes up to 50.
- If Binlors desecration penalty still hit's resists, and you don't care about resists, then you have an easily desecratable altar for sure.
- 50% knockback.
- Free might on wall destruction, with limited chance if you use up all the walls. Easily explotietd with knocback, and with walls in subdungeons.
- Practialy as many hits of -5 resists on all monsters present as the level allows.
- Bonus magic resistance per boon taken (mitigated if you choose to desecrate, but that depends on your strat).
- No problem exploring / no problem reching every dark spot, with consideration for a lot of wated exploration for the initial piety buildup.
Anybody has thoughts on this? I know I could get all sorts of stupid mileage out of all this even if it's "working as intended", but I'd feel like a doofus every time I beat something that way. I couldn't say I tested a level properly, seeing how my strat would start with: "Step one - remove all the walls from the level, step two - kill your first monster..."
Honestly, the only thing missing is a way to get gold out of all this...