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Vegetarian alternatives to vampirism

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Vegetarian alternatives to vampirism

Postby booooooze on Mon Jun 11, 2012 1:57 am

I swear I'm following the recipes; yet I never get anything out of this sub. Anyone care to tell me what I'm doing wrong?
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Re: Vegetarian alternatives to vampirism

Postby Darvin on Mon Jun 11, 2012 4:36 am

You do get the bonus if you pay very close attention to your stats, there's just no visual indication that you performed the recipe correctly.
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Re: Vegetarian alternatives to vampirism

Postby booooooze on Mon Jun 11, 2012 5:19 am

Aha! Thanks Darvin, I had just assumed it was going to give me potions or something.
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Re: Vegetarian alternatives to vampirism

Postby Lujo on Mon Jun 11, 2012 5:38 am

?????

(twenty five questionmarks)
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Re: Vegetarian alternatives to vampirism

Postby Fran on Mon Jun 11, 2012 8:59 am

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Re: Vegetarian alternatives to vampirism

Postby Lujo on Mon Jun 11, 2012 9:02 am

Where does the subdungeon spawn?
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Re: Vegetarian alternatives to vampirism

Postby The Avatar on Mon Jun 11, 2012 12:29 pm

It spawns in the South.

(EXTRA!)
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at ddmod.weebly.com!
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Re: Vegetarian alternatives to vampirism

Postby Lujo on Mon Jun 11, 2012 12:57 pm

Yes, visual cues to the shrubery subdungeon just aren't there :(

I just ran into the Golem glyph converison subdungeon. It converted Endiswall into a realy nice piece of armor (useless for the shifting passages I found him in but still), and WONNAFYT into 3 Slayer Wands (whooop, I was on an "Unstoppable" quest, and it allows for "slaying" high level enemies). What else does it convert and into what, does anyone know?
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Re: Vegetarian alternatives to vampirism

Postby Nandrew on Mon Jun 11, 2012 2:29 pm

Quite a lot of glyphs are affected, just can't remember the details right now :P
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Re: Vegetarian alternatives to vampirism

Postby Darvin on Mon Jun 11, 2012 5:09 pm

The subdungeon is sufficiently rare that I've almost never had a serious chance to test it out and plot what glyphs do what. If you find it late you've already converted everything except for the "must-have/never-convert" stuff, and giving up 100 CP is a pretty big cost in and of itself.
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