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QCF Design Community • View topic - The Double Realm


The Double Realm

All things Desktop Dungeons

Re: The Double Realm

Postby Nandrew on Fri Jun 15, 2012 9:23 pm

Designing Taurog's puzzles has been the least brain-hurty avenue so far, and Mystera is coming next.

Hopefully the process will go faster since ironing out a few puzzle-specific technicalities. That three-puzzle pack took me an inordinately long time this week.
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Re: The Double Realm

Postby Darvin on Fri Jun 15, 2012 9:30 pm

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Re: The Double Realm

Postby Lujo on Fri Jun 15, 2012 9:32 pm

I can sort of volunteer, though I suck at programing. Gods really confound newbies and mastering them really makes a player a lot more dangerous than he was before. Very wellcome addition, and robably quite necessary.
I almost got pwned by Shifty Brickwork!
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Re: The Double Realm

Postby Aequitas on Fri Jun 15, 2012 9:32 pm

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Re: The Double Realm

Postby Lujo on Fri Jun 15, 2012 9:55 pm

I almost got pwned by Shifty Brickwork!
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Re: The Double Realm

Postby Nandrew on Fri Jun 15, 2012 10:03 pm

There's definitely an element of creepiness to revealing a monster that's not there.
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Re: The Double Realm

Postby Fran on Fri Jun 15, 2012 10:17 pm

I really liked the transition of the tilesets in the picture of the blog post. Would it be possible to change the appearance of some dungeons like this? It looks like you run out of a lost temple into the dessert. I could imagine that some dungeons in the south would look really really cool with this kind of tileset.
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Re: The Double Realm

Postby Abraxas on Fri Jun 15, 2012 10:56 pm

Fun fact: after all this time playing the game, I still hadn't noticed how killing magical enemies gives you more taurog piety than other enemies until I went through this puzzle pack.
That which is not dead may eternal lie, and with strange aeons even death may die.
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Re: The Double Realm

Postby booooooze on Sat Jun 16, 2012 12:25 am

...just me, or still no GETINDARE for rogues?
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Re: The Double Realm

Postby The Avatar on Sat Jun 16, 2012 1:30 am

Nice Taurog Pack! I can't wait for the next few!

Hmm... How would you do a JJ pack? The random piety gain would screw up everything and there is no exploration,

Is it possible to get fans working on Puzzles? We're all happy to help, and I think we'd all enjoy it.
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at ddmod.weebly.com!
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