by Darvin on Thu Jun 21, 2012 5:23 pm
There's already class intro puzzles that use the base four classes, so I feel that a new puzzle pack should focus on advanced tactics that work largely independently of your class.
Probably five puzzles as follows:
- regeneration top-off (something like what I suggested)
- full-fledged Regen-Fighting
- damage spiking
- experience catapults
- "final exam" that incorporates all of the above
Last edited by
Darvin on Thu Jun 21, 2012 5:28 pm, edited 1 time in total.