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QCF Design Community • View topic - Bug reports (Spoilers ahoy!)


Bug reports (Spoilers ahoy!)

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Re: Bug reports (Spoilers ahoy!)

Postby Darvin on Fri May 04, 2012 3:49 pm

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Re: Bug reports (Spoilers ahoy!)

Postby The Avatar on Sat May 05, 2012 9:23 pm

Okay, this is a SUPER WIERD WONAFYT discrepency. Check this out:

http://imgur.com/SXy0P

All of the nearby monsters, including the westernmost level 2 goblin, the lowest level 1 warlock, and the northernmost level 2 Warlock wereWOMAFYTed from where I'm standing at the moment. It skips signs, of course, but there are also some HUGE other gaps.
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at ddmod.weebly.com!
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Re: Bug reports (Spoilers ahoy!)

Postby Joist on Sun May 06, 2012 4:22 am

Sometimes weakening effects get stuck "on".

I chugged a Fort pot and you can see that I don't have the weakening debuff anymore. My base attack should be 50, right?

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Re: Bug reports (Spoilers ahoy!)

Postby The Avatar on Sun May 06, 2012 4:32 am

Only the number is wrong. You'll still be doing the correct amount.
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at ddmod.weebly.com!
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Re: Bug reports (Spoilers ahoy!)

Postby SomeRandomFool on Sun May 06, 2012 4:26 pm

I don't know for sure if this is a bug or if I'm just missing something obvious.

I've found both the subdungeon with the orc and the one with the goblin several times, I assume that there should be a trigger when I move on to them or talk to them, but nothing happens. The talk button does nothing, and I can't do anything else with them.
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Re: Bug reports (Spoilers ahoy!)

Postby The Avatar on Sun May 06, 2012 8:27 pm

There is no longer enough EXP in the first puzzle, now that you switched it to the guard.
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at ddmod.weebly.com!
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Re: Bug reports (Spoilers ahoy!)

Postby Darvin on Mon May 07, 2012 7:08 am

Pactmaker unlock seems borked this version. I created a new kingdom, but when I encounter his altar in the subdungeon I just get the regular worship menu. The subdungeon does not disappear upon touching the altar or selecting a Pact, and continues to reappear in later dungeon runs (I've only got two gods currently, so I should only encounter PM once), indicating the Pactmaker encounter isn't registering.
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Re: Bug reports (Spoilers ahoy!)

Postby The Avatar on Mon May 07, 2012 12:19 pm

That's just like what happened to JJ.
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at ddmod.weebly.com!
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Re: Bug reports (Spoilers ahoy!)

Postby Agalatea on Mon May 07, 2012 6:26 pm

I get the same subdungeon all the time when I play any dungeon form map.


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Re: Bug reports (Spoilers ahoy!)

Postby The Avatar on Mon May 07, 2012 8:59 pm

When you finish a dungeon run, all three buttons (Dungeon, Race/Class, and Preparations) are not drawn. The text is, but not the button.
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at ddmod.weebly.com!
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