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QCF Design Community • View topic - Bug reports (Spoilers ahoy!)


Bug reports (Spoilers ahoy!)

All things Desktop Dungeons

Re: Bug reports (Spoilers ahoy!)

Postby berpdreyfuss on Sat Nov 02, 2013 3:40 pm

The speaker symbol is still there on the run summary screen
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Re: Bug reports (Spoilers ahoy!)

Postby Nandrew on Sat Nov 02, 2013 6:43 pm

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Re: Bug reports (Spoilers ahoy!)

Postby berpdreyfuss on Sat Nov 02, 2013 7:09 pm

Ok, I guess it will add up, I was just wondering because I am missing about 8 challenges and 2 dungeons and I am at half of the bosses.
Now I that I look at it, it may have added only bosses I have seen since the codex was introduced. So that will sort itself out by starting the kingdom new next week anyway.
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Re: Bug reports (Spoilers ahoy!)

Postby berpdreyfuss on Sun Nov 03, 2013 1:38 pm

There should be a sound effect when you lose hp as the goatperson because you are running out of food. It is easy to miss.
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Re: Bug reports (Spoilers ahoy!)

Postby Raziel99 on Sun Nov 03, 2013 5:47 pm

Similar to the PISORF glitch, whenever using the Slayer Wand and mousing over a viable target, Unity Player immediately crashes. Other items in inventory don't matter, playing on Chrome.
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Re: Bug reports (Spoilers ahoy!)

Postby Naoya on Sun Nov 03, 2013 8:42 pm

If a boss is at the bottom or top most line of tiles, the textbubbles get cut off partially.
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Re: Bug reports (Spoilers ahoy!)

Postby dislekcia on Mon Nov 04, 2013 1:11 am

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Re: Bug reports (Spoilers ahoy!)

Postby Raziel99 on Mon Nov 04, 2013 1:42 am

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Re: Bug reports (Spoilers ahoy!)

Postby TheSchachter on Mon Nov 04, 2013 2:24 am

Just died at the beginning of the the third part of the third triple quest (misclick before I even got a feel for the stage TT_TT). Anyway, this isn't a big deal, but it looks silly:

Image
Come watch my Desktop Dungeons Videos!
http://www.youtube.com/channel/UCthxFjzttU83tslTUnoFhug
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Re: Bug reports (Spoilers ahoy!)

Postby dislekcia on Mon Nov 04, 2013 10:49 am

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