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QCF Design Community • View topic - Bug reports (Spoilers ahoy!)


Bug reports (Spoilers ahoy!)

All things Desktop Dungeons

Re: Bug reports (Spoilers ahoy!)

Postby Astral on Tue May 19, 2015 5:28 pm

Not sure if it counts as a bug but hovering over Lemmisi on a Sorcerer shows incorrect heal amount. It only shows how much Essence Transit would heal, not taking into account the revealed tiles.
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Re: Bug reports (Spoilers ahoy!)

Postby dislekcia on Wed May 20, 2015 12:04 pm

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Re: Bug reports (Spoilers ahoy!)

Postby Blovski on Wed May 20, 2015 6:23 pm

Um, having a *very* weird Namtar's Lair Transmuter run. Mystera seems to deduct 5 piety arbitrarily when I'm killing some of the non-magic damage enemies, in scenarios where I shouldn't be getting Mana Burned either, which has resulted in punishments. Using RBS and Body Pact.
Last edited by Blovski on Wed May 20, 2015 8:14 pm, edited 1 time in total.
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Re: Bug reports (Spoilers ahoy!)

Postby Lynzkar on Wed May 20, 2015 6:54 pm

If you use pissorf on an enemy that is unable to be knocked back due to there being an unbreakable wall or an enemy behind it, that is also standing on an item or stairs, you can move inside the enemy by quickly double clicking on it after casting pissorf.
Here is how it would've been done, but alas, it was patched. Thanks, Obama.
Last edited by Lynzkar on Thu May 21, 2015 2:53 pm, edited 1 time in total.
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Re: Bug reports (Spoilers ahoy!)

Postby dislekcia on Thu May 21, 2015 2:37 pm

Just pushed a steam update to deal with the phantom enemy interaction tray and this weird pisorf thing.

Also fixed a couple of really rare font bugs.
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Re: Bug reports (Spoilers ahoy!)

Postby Lynzkar on Thu May 21, 2015 2:52 pm

May I ask, if you don't mind, what caused the pisorf bug to happen?
I'm gussing it is that for a split second the game things that the enemy has been knocked back, so going to pick up the item, or walking down the stairs, would be possible for that split second.
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Re: Bug reports (Spoilers ahoy!)

Postby dislekcia on Thu May 21, 2015 10:03 pm

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Re: Bug reports (Spoilers ahoy!)

Postby Tinker on Sat May 23, 2015 6:24 am

Another annoying interface bug...

The mouse pointer is not visible, but it's hovering over the selected meatman's monster tab. Predictor shows health increase.

This is not actually a predictor bug: I noticed that there is an issue when I clicked the monster portrait, wanting to switch back to the on-selection UI, and instead of switching tabs, it drank a health potion. I'm not even having my inventory tab open. EDIT: not sure if it matters, my health potions are sitting in the 1st small item slot of my 5th inventory slot.

I'm playing the web-based version.

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Re: Bug reports (Spoilers ahoy!)

Postby dislekcia on Sat May 23, 2015 11:11 am

The web version hasn't been updated yet, so you're seeing the old item drawer tray bug.
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Re: Bug reports (Spoilers ahoy!)

Postby CoolBoy on Tue May 26, 2015 4:35 am

The overlay hint for the Rat Monarch doesn't describe the conversion point bonus like the other classes do. It just gives a generic "This is your current conversion point threshold" message.
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