by q 3 on Sun Aug 05, 2012 8:59 pm
The bronze Bloodmage quest lets you restore mana from drinking blood as soon as you get the Sanguine ability, even before you get the Power-Hungry ability. However, the "mana from blood" trait is listed under the latter ability.
"likelihood" in the Quest Items tooltip at the Bazaar should be spelled "likelihood"
The Venom Dagger's description refers to it as a sword.
Swift Hands disables your poison attack (from Tikki Tooki's boon and from the Venom Dagger). I realize that's fairly inconsequential since the monster is, you know, dead, but it does mean less piety from TT and no penalty from GG. It's also inconsistent with the Assassin losing temporary attack buffs from a Swift Hands kill, which to me suggests that Swift Hands augments but does not replace the normal attack (Might, magical attack via Cleansing). Granted, I suppose TT-worshiping Assassins don't really need the extra piety.
Swift Hands also doesn't prevent you from getting cursed, which seems odd since Swift Hands lets you bypass every other enemy special ability, including death protection. (But then it also doesn't prevent a corrosive enemy from leaving behind an acid pool, although that's not a direct effect on the player and is usually fairly easy to avoid...) Honestly, I'm not particularly fond of Cursed being inflicted both when the monster strikes you and when you finally kill the monster. It seems like it should be one or the other. Cursed is a freakishly powerful ailment as it is, so not applying upon monster death doesn't strike me as making things too easy.