by devilchn on Tue Feb 09, 2016 9:42 am
This might not be a bug, but it has been bothering me for ages:
It seems that when you enter a dungeon for the first time in while (or in a session?), you start out with pseudo-Might - no bonus damage, but your first hit erodes 3% resists. It also shows the breaking shield symbol over the enemy when you hit them. It's not shown anywhere on the stat screen, and if you restart the dungeon it seems to not come back, not even with a different class. But when a went into a different dungeon, it was present again. As I said, this might be intentional, but afaik it's not mentioned anywhere so at least the exact mechanics should be explained. Has anyone encountered it, too?