by MTaur on Mon Jul 13, 2015 6:51 pm
I've got something that feels like a bug, plot-wise and rewards-dilemma-wise, but I can't be 100% sure.
The Wand of Splosion subdungeon where you test the prototype wand on a Goblin feels bugged. If you kill the goblin and take the Keg of Health, the mages still give you the wand and talk to you as if nothing had happened - then the wand drops you to 1 HP and 0 MP if you use it, as normal, and you get 2 health potions and 2 mana potions from the dead wizards. It feels like you probably meant to have the reward be either/or, and the mages are probably supposed to be upset if you destroy the test subject. 5 Health and 2 Mana is pretty generous...