I'm not a big fan of Taurog's punishment either
Btw didn't you prep Patches the Teddy on those runs? He has a teleport on level up punishment.
Speaking of vampires, I found a bug with them on Shifting Passages. If you're 2 hits away from killing Evolvia and only have enough health to survive 1 hit, then drinking a reflex potion will make the battle predictor say WIN, even though it kills you. The first time it happened I only took a screenshot of the death screen cause I wasn't expecting this result.
http://s2.postimg.org/fd3q2yojt/waddehe ... potion.pngYou can tell something is fishy, since usually when you kill yourself the red danger sign stays on the edge of the screen after death:
http://s1.postimg.org/dppukslun/waddehe ... otion2.pngI tried reproducing it, this time armed with a DP. Battle predictor says WIN, but I lose my health and DP.
http://s21.postimg.org/xhrulevon/suicide_vamp2.pnghttp://s9.postimg.org/kkn9yys5r/suicide_vamp3.pngThere are other cases where the battle predictor is funky, like attacking AAs with lifesteal, but none of those are fatal.
If you tweak the BP, can I ask you to add a prediction for multiple casts of Pisorf damage? This would be really helpful for Orc Wizards, and could probably help people to realize sooner that this is a damage glyph too.