PC:
- When you die in subdungeon after killing all the bosses in daily dungeons, you still won.
- Daily time shown in victory screen and leaderboard table are different.
- Whenever I start daily, music volume is 100%, doesn't matter if I make it 0%. Next time I run daily - music is 100% again
- Since Blood Curse is not available at level 10, it could be grayed out just like `single use` boons already taken or not available boons. Now it's available for clicking but if you click on it, nothing happens.
- If you compress Alchemist Scroll, there is no way you can tell about it's status w/o mouse over. It could be animated like Namtar's ward: When it's used for this level, it is grayed out (inert). When it's not used - usual blue color (charged).
- When you target over magic immune plant with PISORF glyph as Half-Dragon, damage prediction says "WIN" (which is wrong since you can't actually cast it). With other classes damage prediction shows "SAFE" (Ok).
- Stone Sigil effect (+1 piety for kill) does not display in piety log.
- LEMMISI received from Saint Solitude subdungeon doesn't give any piety with JJ upon conversion.
- 'Flames' boon's icon is not shown on player avatar unlike 'Refreshment' or 'Mystic Balance' boons upon taking. I think it should be shown on player avatar similar to others.''
- Chemist ingame mouseover tooltip shows incorrect mana gain per block in mana mode (1 instead of 0)
- If you push a monster into a shop, and get shop's item by using Translocation Seal, it will put you into one tile with a monster. You can't attack monster from same tile. You can get past the monster.
- LEMMISI mana prediction is wrong: It always show you -2 mana no matter what. As a comparison, B2P prediction works great, showing you exactly how much mana you will get.
- Clearance boon of EM doesn't show how much mana you get.
- Mouseover tooltip for Conversion Points is empty for Rat Monarch. It only shows "Your current conversion points." It should be smth like "Your current conversion points. Rat Monarch gains 1 stack of Corrosive Strike per every 80 conversion points."
- Mana prediction is wrong sometimes on Chemist. It shows you one less mana point for both glyph conversion (Refreshement boon of MA) and mana potion (2 instead of 3). I think, my mana was somewhere around 30 when that happened.
- There are no avatar for Dancing Blade and Trapped Chests monsters (reverted question sign).
- XP Prediction for Goblins (+XP) not working if you going to convert exact amount of XP needed to level up. Example: I'm at 75/85 and about to convert mana potion (10CP) for level up. XP Prediction won't show me that this action will level me up. If I mouseover some item or glyph worth > 10CP, everything shows ok.
- Fire Heart has no prediction on mouse over
iOS:
http://imgur.com/gallery/9RW7v
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