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QCF Design Community • View topic - Bug reports (Spoilers ahoy!)
Page 169 of 311

Re: Bug reports (Spoilers ahoy!)

PostPosted: Sat Jan 26, 2013 3:54 pm
by Naoya
I'm not sure on how to reproduce this bug, but sometimes Magefist allows you to fireball a Monster without any Retaliation - even if the Monster isn't killed by the fireball. Edit: Dang!

On another matter, is it intended that the Sorcerers Mageshield doesn't proc Burn? If not, this would be another on.

Re: Bug reports (Spoilers ahoy!)

PostPosted: Sat Jan 26, 2013 4:08 pm
by Lujo

Re: Bug reports (Spoilers ahoy!)

PostPosted: Sat Jan 26, 2013 9:01 pm
by Darvin
The XP prediction when using the new Balanced Dagger isn't quite accurate.

Re: Bug reports (Spoilers ahoy!)

PostPosted: Sat Jan 26, 2013 9:05 pm
by paplaukes

Re: Bug reports (Spoilers ahoy!)

PostPosted: Sun Jan 27, 2013 7:04 am
by q 3
The Quicksilver potion isn't cooperating with combat prediction. Either it's not showing "dodge" like it should, or it's showing that I won't lose any HP - which it shouldn't, if dodge prediction is no more; I'm not sure which way it's supposed to be, but either way it's wrong. ;)

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Re: Bug reports (Spoilers ahoy!)

PostPosted: Sun Jan 27, 2013 7:51 am
by FDru
Combat prediction is funky in general right now. I had an enemy show "DODGE and "CURSED" at the same time last run. I moused over it a few times to see if it would correct itself and it didn't (I wasn't going to kill the enemy, it was just a mid-fight dodge; I took the swing and did not get cursed).

Re: Bug reports (Spoilers ahoy!)

PostPosted: Sun Jan 27, 2013 10:02 am
by paplaukes

Re: Bug reports (Spoilers ahoy!)

PostPosted: Sun Jan 27, 2013 10:09 am
by FDru

Re: Bug reports (Spoilers ahoy!)

PostPosted: Sun Jan 27, 2013 12:23 pm
by paplaukes
I see now, you're right, somethings off.

Re: Bug reports (Spoilers ahoy!)

PostPosted: Sun Jan 27, 2013 7:11 pm
by q 3
No Unstoppable badge in Naga City, despite killing everything (except the level 10 guy who you can only talk to...).

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