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QCF Design Community • View topic - Bug reports (Spoilers ahoy!)
Page 171 of 311

Re: Bug reports (Spoilers ahoy!)

PostPosted: Thu Jan 31, 2013 6:15 am
by q 3
The Mas09 ledger doesn't trigger boss dialogue if it reveals the boss.

Re: Bug reports (Spoilers ahoy!)

PostPosted: Thu Jan 31, 2013 10:45 am
by Lujo
Image

I'm not sure swift hands is working correctly - I explored around the monster and I don't have first strike. If it's not ignoring level constraints, then it only works on low level guys you allready have first strike (and swift hands against), and same level guys (which isn't too helpfull). What's going on here?

Re: Bug reports (Spoilers ahoy!)

PostPosted: Thu Jan 31, 2013 10:57 am
by FDru

Re: Bug reports (Spoilers ahoy!)

PostPosted: Thu Jan 31, 2013 11:01 am
by Lujo

Re: Bug reports (Spoilers ahoy!)

PostPosted: Thu Jan 31, 2013 2:36 pm
by xspeedballx
I wish I hadn't died horribly doing something else before I got a screenshot so this bug report is iffy, but I was just in Havendale bridge and had no bridge. Or at least none that I could get to.

Re: Bug reports (Spoilers ahoy!)

PostPosted: Thu Jan 31, 2013 2:51 pm
by dislekcia

Re: Bug reports (Spoilers ahoy!)

PostPosted: Thu Jan 31, 2013 3:47 pm
by q 3

Re: Bug reports (Spoilers ahoy!)

PostPosted: Thu Jan 31, 2013 8:38 pm
by FDru

Re: Bug reports (Spoilers ahoy!)

PostPosted: Thu Jan 31, 2013 10:34 pm
by Sidestepper
Burning and Corrosion don't play nice with each other. If you attack a monster with either melee or a Fireball, you only get the first point of the burning damage.

Re: Bug reports (Spoilers ahoy!)

PostPosted: Fri Feb 01, 2013 12:53 am
by Naoya
Probably not really a bug, but...
Bloody Sigil states that it boosts your health regen, but it doesn't state by how much.