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QCF Design Community • View topic - Bug reports (Spoilers ahoy!)
Page 196 of 311

Re: Bug reports (Spoilers ahoy!)

PostPosted: Fri May 17, 2013 7:48 pm
by Naoya
More of a suggestion then a bug I guess, but... It'd be cool if it were displayed how much Health a Sorcerer gains back when using a glyph.

Re: Bug reports (Spoilers ahoy!)

PostPosted: Fri May 17, 2013 7:58 pm
by The Avatar
When you mouse over horratio on the new dungeon panels his sprite flips back to a normal goat.

Re: Bug reports (Spoilers ahoy!)

PostPosted: Fri May 17, 2013 8:51 pm
by The Avatar
I tried to start a new profile and got this bug:

Image

Whenever I click back to kingdom it just brings back the bug. That means I'm stuck on that screen so I CAN'T PLAY! I even tried exiting and coming back. Hotfix please!

Re: Bug reports (Spoilers ahoy!)

PostPosted: Fri May 17, 2013 11:36 pm
by dislekcia

Re: Bug reports (Spoilers ahoy!)

PostPosted: Sat May 18, 2013 1:30 am
by Raz
2nd & 7th line of text in new description panels seems to be slightly clipped on top edge.

Re: Bug reports (Spoilers ahoy!)

PostPosted: Mon May 20, 2013 4:47 pm
by Naoya
Image

Look at the enemy-panel - sometimes the effects seem to shift upwards.
Usually goes away after scrolling over something else.


Also, not sure if a bug: B2P neither triggers mystera nor items like the fire heart or the crystal ball.

Re: Bug reports (Spoilers ahoy!)

PostPosted: Mon May 20, 2013 8:04 pm
by squirrelnest

Re: Bug reports (Spoilers ahoy!)

PostPosted: Mon May 20, 2013 8:46 pm
by The Avatar
That happens a lot. It could be a case of only noticing when it happens, but it should definately be looked at.

Re: Bug reports (Spoilers ahoy!)

PostPosted: Tue May 21, 2013 4:04 am
by Waldo0
Image

Another untouchable monster bug in VGT. :x :x :x

Re: Bug reports (Spoilers ahoy!)

PostPosted: Tue May 21, 2013 5:11 am
by The Avatar
He's playing a fighter! Could that be part of the magic strategy?