Bug reports (Spoilers ahoy!)

All things Desktop Dungeons

Re: Completely locked out

Postby booooooze on Fri May 31, 2013 11:42 am

topagae wrote:After last bug filed, when trying to login I cannot get past a crashing state. If I press "Retry" it will try to load bugged profile and crash. If I press "Choose a different profile" it apparently still does similar operations with the name and crashes. Sadly this means I can no longer test. Thought I'd throw you guys a bone and do some professional QA for you guys, if you guys fix my account (I did want to play some day ;3), I'll do some more QA later.


Well, maybe if you'd stop trying to break it.......
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Re: Completely locked out

Postby dislekcia on Fri May 31, 2013 9:15 pm

booooooze wrote:
topagae wrote:After last bug filed, when trying to login I cannot get past a crashing state. If I press "Retry" it will try to load bugged profile and crash. If I press "Choose a different profile" it apparently still does similar operations with the name and crashes. Sadly this means I can no longer test. Thought I'd throw you guys a bone and do some professional QA for you guys, if you guys fix my account (I did want to play some day ;3), I'll do some more QA later.


Well, maybe if you'd stop trying to break it.......


Wait, this is still happening?
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Re: Bug reports (Spoilers ahoy!)

Postby Naoya on Sat Jun 01, 2013 12:17 am

New classic system : Selecting an enemy via right click and then pressing a glyph button twice will result in a normal attack if its a targetable glyph.

Also, crashes appear in combination with burning, and in one case even a deathprotection was ignored.

And this crashlog is longer than the window, freezing the game.

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Re: Bug reports (Spoilers ahoy!)

Postby The Avatar on Sat Jun 01, 2013 1:43 am

The taxidermy quest says break back GoatHead (actually without the space).]

EDIT: The quick description for Vine Form does not include the +3 health. None of the icons on gods are updated. Oh yeah, maybe this is in the works, but you need a spawns plants icon.
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at ddmod.weebly.com!
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Bug: right click combat

Postby Xpyder on Sat Jun 01, 2013 7:05 pm

steps to reproduce:
get a burn glyph
right click an enemy that takes more than 2 hits/burns to kill
press F
notice that instead of burning the targeted enemy, the spell links to cursor
press F again
notice that instead of burning the enemy, it attacked them as though you hit space
press F a third time
notice that it burns them as expected


NOTE: at the time I was doing the bloodmage copper quest so I had two burnglyphs in my inventory, don't know if that contributed at all
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Re: Bug reports (Spoilers ahoy!)

Postby The Avatar on Sat Jun 01, 2013 10:40 pm

The text for Magnet: Fireball makes it seem like the fireball glyph might not spawn.

The summary for dracs boons don't state that they add base damage.
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at ddmod.weebly.com!
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Re: Bug reports (Spoilers ahoy!)

Postby berpdreyfuss on Sun Jun 02, 2013 9:35 am

This crash happened with the new classic system, using pisorf a repeatedly on one monster using the button in the monster panel. I think the crash happened when I pressed the button another time when I wasn't able to cast it anymore.

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Re: Bug reports (Spoilers ahoy!)

Postby The Avatar on Sun Jun 02, 2013 8:29 pm

The second paragraph of text on the level 3 megasmith panel makes no sense anymore. Remove it.
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at ddmod.weebly.com!
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Re: Bug reports (Spoilers ahoy!)

Postby JayPlaysIndieGames on Mon Jun 03, 2013 6:32 pm

when killing the gorgon with CYDSTEP active it reports "Barely Alive" instead of "Barely Win"
*probably should say death protection active, but I only had DP from CYDSTEP so I dunno
Last edited by JayPlaysIndieGames on Mon Jun 03, 2013 7:28 pm, edited 1 time in total.
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Re: Bug reports (Spoilers ahoy!)

Postby Naoya on Mon Jun 03, 2013 7:10 pm

When a monster is on the very right of the screen, the mini-healthbar is a bit hard to read.
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