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Re: Completely locked out
Posted:
Fri May 31, 2013 11:42 am
by booooooze
Re: Completely locked out
Posted:
Fri May 31, 2013 9:15 pm
by dislekcia
Re: Bug reports (Spoilers ahoy!)
Posted:
Sat Jun 01, 2013 12:17 am
by Naoya
New classic system : Selecting an enemy via right click and then pressing a glyph button twice will result in a normal attack if its a targetable glyph.
Also, crashes appear in combination with burning, and in one case even a
deathprotection was ignored.
And this crashlog is longer than the window, freezing the game.
Re: Bug reports (Spoilers ahoy!)
Posted:
Sat Jun 01, 2013 1:43 am
by The Avatar
The taxidermy quest says break back GoatHead (actually without the space).]
EDIT: The quick description for Vine Form does not include the +3 health. None of the icons on gods are updated. Oh yeah, maybe this is in the works, but you need a spawns plants icon.
Bug: right click combat
Posted:
Sat Jun 01, 2013 7:05 pm
by Xpyder
steps to reproduce:
get a burn glyph
right click an enemy that takes more than 2 hits/burns to kill
press F
notice that instead of burning the targeted enemy, the spell links to cursor
press F again
notice that instead of burning the enemy, it attacked them as though you hit space
press F a third time
notice that it burns them as expected
NOTE: at the time I was doing the bloodmage copper quest so I had two burnglyphs in my inventory, don't know if that contributed at all
Re: Bug reports (Spoilers ahoy!)
Posted:
Sat Jun 01, 2013 10:40 pm
by The Avatar
The text for Magnet: Fireball makes it seem like the fireball glyph might not spawn.
The summary for dracs boons don't state that they add base damage.
Re: Bug reports (Spoilers ahoy!)
Posted:
Sun Jun 02, 2013 9:35 am
by berpdreyfuss
This crash happened with the new classic system, using pisorf a repeatedly on one monster using the button in the monster panel. I think the crash happened when I pressed the button another time when I wasn't able to cast it anymore.
Re: Bug reports (Spoilers ahoy!)
Posted:
Sun Jun 02, 2013 8:29 pm
by The Avatar
The second paragraph of text on the level 3 megasmith panel makes no sense anymore. Remove it.
Re: Bug reports (Spoilers ahoy!)
Posted:
Mon Jun 03, 2013 6:32 pm
by JayPlaysIndieGames
when killing the gorgon with CYDSTEP active it reports "Barely Alive" instead of "Barely Win"
*probably should say death protection active, but I only had DP from CYDSTEP so I dunno
Re: Bug reports (Spoilers ahoy!)
Posted:
Mon Jun 03, 2013 7:10 pm
by Naoya
When a monster is on the very right of the screen, the mini-healthbar is a bit hard to read.