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QCF Design Community • View topic - Bug reports (Spoilers ahoy!)
Page 209 of 311

Re: Bug reports (Spoilers ahoy!)

PostPosted: Fri Jun 21, 2013 4:08 pm
by The Avatar
You already have a death protection as a fighter (unless you used it, in which case this is a bug) so you can't request another.

Re: Bug reports (Spoilers ahoy!)

PostPosted: Fri Jun 21, 2013 7:56 pm
by The Avatar
Holding LEMISI creates a crazy mana particle vortex. I guess it isn't a bug, but it is incredibly distracting.

Re: Bug reports (Spoilers ahoy!)

PostPosted: Sat Jun 22, 2013 1:07 am
by Dreamdancer
The item menu is buggy in a strange way for me:
If i have two rows of small items (potions and so) i can't drag a small items from one row to the other. Dragging a single small item (from an otherwise empty row) or a big item to an empty item slot is possible (but there are probably other problems - see below).
Example:
Prep 4 potions + the blue badge from guild = one row
Make Dragon Shield small with the green scrol
Drink potion -> empty place in first row -> try to drag the shield there

Other problem is that sometimes big items disappear when i convert a glyph from the ground. It seems that items are affected which i drag from one item slot to another.
EDIT: Only items which are moved from one item slot to another are affected.

Has anybody else similar problems?

EDIT: Pushing plants with the dragon into a wall now works for me.

Re: Bug reports (Spoilers ahoy!)

PostPosted: Sat Jun 22, 2013 2:03 am
by booooooze
Agreed that you can't drag small items between rows.

Re: Bug reports (Spoilers ahoy!)

PostPosted: Sat Jun 22, 2013 6:20 am
by The Avatar
The monster classes are not in the dungeon panel before you unlock them, but are on the end screen before you unlock them.

Re: Bug reports (Spoilers ahoy!)

PostPosted: Sat Jun 22, 2013 9:04 am
by flap
With the "sliding fighting interface", there is an issue in puzzles : the icons appear at the bottom left of the screen, instead of being centered on the player, monster ...

Re: Bug reports (Spoilers ahoy!)

PostPosted: Mon Jun 24, 2013 6:26 am
by Renee
I found one

If you convert item/glyph from the ground right after using compression seal, it also converts compressed item.

Managed to piss off Taurog twice with this.

Re: Bug reports (Spoilers ahoy!)

PostPosted: Mon Jun 24, 2013 12:52 pm
by Dreamdancer

Re: Bug reports (Spoilers ahoy!)

PostPosted: Mon Jun 24, 2013 3:49 pm
by Renee

Re: Bug reports (Spoilers ahoy!)

PostPosted: Tue Jun 25, 2013 1:11 am
by Raz
"Quest unlocked- Deep Freeze" Typo (grammatical) in last sentence of toast for quest unlock.. "..sending in their holiest of champions to try get to the bottom of things." should read "..to try getting to the bottom of things." or "..to try to get to the bottom of things." (picky, i know..polishing and all..)