Bug reports (Spoilers ahoy!)

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Re: Bug reports (Spoilers ahoy!)

Postby Darvin on Fri Jul 05, 2013 6:03 pm

Boss speeches don't seem to trigger properly as of this version. Most bosses simply don't give a speech, although I did get the Indomitable to give a speech when he was revealed by LEMMISI.
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Re: Bug reports (Spoilers ahoy!)

Postby JayPlaysIndieGames on Fri Jul 05, 2013 7:17 pm

Not sure if this is a glitch or I am just missing something.

Prepped Glowing Guardian for a Doubledoom run, took humility as soon as I was lvl 2 much later when I had 40 something piety I returned to see what he had to offer and everything was grayed out. Later I had 50 something Piety I returned and all the options except Humility and Elightenment were available (which is normal)
This can be seen in a video I uploaded today :) at about the 18 minute mark I think

http://www.youtube.com/watch?v=u3X-iHk8 ... e=youtu.be
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Re: Bug reports (Spoilers ahoy!)

Postby Darvin on Fri Jul 05, 2013 9:02 pm

In the Shifting Passages I killed the boss before all the walls had formed, and then proceeded to kill the remaining monsters. A wall formed over the boss's trophy, preventing me from claiming it.
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Re: Bug reports (Spoilers ahoy!)

Postby dislekcia on Fri Jul 05, 2013 9:22 pm

JayPlaysIndieGames wrote:Not sure if this is a glitch or I am just missing something.

Prepped Glowing Guardian for a Doubledoom run, took humility as soon as I was lvl 2 much later when I had 40 something piety I returned to see what he had to offer and everything was grayed out. Later I had 50 something Piety I returned and all the options except Humility and Elightenment were available (which is normal)
This can be seen in a video I uploaded today :) at about the 18 minute mark I think

http://www.youtube.com/watch?v=u3X-iHk8 ... e=youtu.be


Your inventory was full - you need to have space to receive a prayer bead, otherwise GG won't answer your prayers ;)

Darvin wrote:In the Shifting Passages I killed the boss before all the walls had formed, and then proceeded to kill the remaining monsters. A wall formed over the boss's trophy, preventing me from claiming it.


I actually laughed at this.

Sorry, I know it's mean-spirited of me, but you have to admit that's a little bit poetic ;)
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Re: Bug reports (Spoilers ahoy!)

Postby JayPlaysIndieGames on Fri Jul 05, 2013 9:25 pm

LOL I knew I might be missing something.
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Re: Bug reports (Spoilers ahoy!)

Postby Darvin on Fri Jul 05, 2013 9:26 pm

I actually laughed at this.

Sorry, I know it's mean-spirited of me, but you have to admit that's a little bit poetic

The irony isn't lost on me. Rest assured, even though it was a flaming dungeon, the money will not be missed. I have an enormous treasury on this Kingdom.
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Re: Bug reports (Spoilers ahoy!)

Postby Waldo0 on Sat Jul 06, 2013 2:25 am

Waldo0 wrote:
Nandrew wrote:
Waldo0 wrote:I found a gorgon-knocback-blink monster(the blink sword) bug in VGT.

It happen when I hit him to a wall. He just blink and act weird..


This may be a little down the line, but ... can you describe the weirdness? There's some known ways that knockback / blink interact and I need to know if what you saw fits in with our understanding.


I tested the gorgon's knockback+Deatgaze and blink relation, but there was no problem.

I think it was a problem between gorgon's deathgaze+knockback and Death-Protection+Blink(the VGT sword has Blink+DP).

I'll test it later.

The weird act was that I hit the sword toward wall, but it didn't be knock-backed and it didn't blinked.(I think I might see the blinked motion.)


I tested it with Gorgon, and everything was OK.

Q1 it didn't be knock-backed.
A1 The sword wasn't knock-backed, because of Gorgon's deathgaze.

Q2 it didn't blinked.
A2 Because of Gorgon's deathgaze, it was double blinks, so the sword return to original location when it blinked secondly.
*F+Click* "WTF? Oh.. the monster had a 'Retaliate: Fireball'...." -2012 Waldo0
"I cleared this game!!!" -2013 Waldo0
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Re: Bug reports (Spoilers ahoy!)

Postby The Avatar on Fri Jul 12, 2013 2:57 am

Doubledoom only has one boss listed, and evolvia's sprite is a gorgon. At least make it a changeling.
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I speak chaos.
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Re: Bug reports (Spoilers ahoy!)

Postby dislekcia on Fri Jul 12, 2013 3:28 pm

Bugs logged up to here :)
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Re: Bug reports (Spoilers ahoy!)

Postby The Avatar on Fri Jul 12, 2013 5:49 pm

You don't get a pop up for failing specialist if you hit the final boss with two types of attacks.
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