[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 120: preg_filter(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 120: preg_filter(): The /e modifier is no longer supported, use preg_replace_callback instead
QCF Design Community • View topic - Bug reports (Spoilers ahoy!)
Page 219 of 311

Re: Bug reports (Spoilers ahoy!)

PostPosted: Tue Aug 06, 2013 12:41 pm
by dislekcia

Re: Bug reports (Spoilers ahoy!)

PostPosted: Tue Aug 06, 2013 3:41 pm
by The Avatar
I reloaded the page and it works fine now.

EDIT: Goat Horn does not seem to count as an item to the codex.

EDIT: Sometimes it subtracts the amount that you brought in from your gold total, and sometimes it doesn't (on the victory screen).

EDIT: The item lottery tab sticks out below the class tab and onto the kingdom gold thing in the goat glade. It just looks a bit strange.

Re: Bug reports (Spoilers ahoy!)

PostPosted: Wed Aug 07, 2013 3:36 pm
by Naoya
In "The Spider script" the event didn't trigger for me in one case.
Things to note:
Lemmin Tee was slowed via EM Entanglement
There were petrified monsters and plants on the field

Re: Bug reports (Spoilers ahoy!)

PostPosted: Wed Aug 07, 2013 9:14 pm
by berpdreyfuss
On the first part of the goatperson quest the boss blinked into an empty space between walls. There were three of these on the map, and no endiswal or binlor available. Maybe just bad luck...

Re: Bug reports (Spoilers ahoy!)

PostPosted: Thu Aug 08, 2013 1:40 pm
by dislekcia
Bugs logged up to here. Remember to put codex questions and issues in the codex thread pls! ;)

Re: Bug reports (Spoilers ahoy!)

PostPosted: Fri Aug 09, 2013 3:13 am
by Waldo0
Since Today patch, there is a critical crash bug in VGT with Goatperson.
(I don't know yet, It happens just in VGT or with Goatperson.)

When I get some piety(It was GG and JJ), the client is occasionally crashed appearing unity error window.

Hmm.. I can't remember where the unity log is..

Re: Bug reports (Spoilers ahoy!)

PostPosted: Fri Aug 09, 2013 6:48 am
by berpdreyfuss
Not really a bug, but since there was the "Prevented stat update spam at player spawn" in the last update. There is some stat update spamming when playing with the crusader because of momentum.

Re: Bug reports (Spoilers ahoy!)

PostPosted: Fri Aug 09, 2013 7:33 am
by The Avatar
Piety Sparkle pathing algorithm is having some problems. Occasionally (usually when I get a bunch at once), the sparkles just circle around my character a few times and then disappear.

Re: Bug reports (Spoilers ahoy!)

PostPosted: Fri Aug 09, 2013 10:19 am
by flap

Re: Bug reports (Spoilers ahoy!)

PostPosted: Fri Aug 09, 2013 9:24 pm
by JayPlaysIndieGames
check the stats screen at the end of this video http://www.youtube.com/watch?v=Qdq1HxrTFOQ
it is at about 55:17 Nothing I killed in the last subdungeon showed up on my kill list for some reason.