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Re: Bug reports (Spoilers ahoy!)

PostPosted: Thu Oct 31, 2013 2:35 am
by TheSchachter
I just had a Unity player plugin crash in Vicious Gaan-Telet. I was playing as a Vampire and I was on the first floor (lvl 8 monsters). The game hanged indefinitely at the moment I clicked on a level 8 warlock to land the finishing blow, which would've brought me to level 8. It was the Earthmother floor. My inventory included the Dragon Shield, the Really Big Sword, Patches, the Halpmeh glyph and the Gloves of Midas, plus a Whupaz, Reflex potion, Fortitude tonic and Burn salve along with a Translocation seal. Can't think of any other info that might be relevant...

Re: Bug reports (Spoilers ahoy!)

PostPosted: Fri Nov 01, 2013 2:17 am
by dislekcia
Bugs logged up to here, thanks everyone!

Nearly down to 0 bugs listed :)

Re: Bug reports (Spoilers ahoy!)

PostPosted: Fri Nov 01, 2013 6:50 am
by berpdreyfuss
When in fullscreen mode and entering a subdungeon, there is a single line of pixels on the bottom of the screen. It is only there where you discovered tiles on the upper first row in the dungeon. Hope this makes sense since I can't take a screenshot, because it only appears in fullscreen.

Re: Bug reports (Spoilers ahoy!)

PostPosted: Fri Nov 01, 2013 6:34 pm
by dislekcia
Yup, I know what's going on there. Thanks.

Re: Bug reports (Spoilers ahoy!)

PostPosted: Fri Nov 01, 2013 9:26 pm
by The Avatar
When I go to sorted selection, I get a small 1 pixel tall pink line above each race.

When I mouse over the human settlement (the neighborhood, max level, complete kingdom), it shifts one pixel somewhere. I don't know exactly where, but the sprite is definitely different.

Casting PISORF caused my game to crash.

Re: Bug reports (Spoilers ahoy!)

PostPosted: Fri Nov 01, 2013 10:28 pm
by afterstar
Critical Bug after the latest beta patch:

Whenever I click on the PISORF ability to use it (spell that pushes back opponents) the UNITY program crashes and the game along with the rest of Windows OS freeze.The only way to unfreeze is to end task the browser on the task manager.

Tested with Firefox, Internet Explorer 10,with multiple combinations in different dungeons.

Re: Bug reports (Spoilers ahoy!)

PostPosted: Sat Nov 02, 2013 12:58 am
by dislekcia
Working on the Pisorf thing. It's really odd, hard-crashes the Unity editor too.

IFixed. I hope. Updated... I think I may have fixed that pink border issue as well?

Re: Bug reports (Spoilers ahoy!)

PostPosted: Sat Nov 02, 2013 1:25 pm
by The Avatar
I'm still getting the pink line above the races. Here's a pic:

Image

Re: Bug reports (Spoilers ahoy!)

PostPosted: Sat Nov 02, 2013 1:30 pm
by Raz
Death pulse still sticky.
Hobblers hold (for quick test run) as human fighter, no preps. boss fight triggered death pulse, but after boss was killed death pulse still there. no targeted enemy, full health, just finishing revealing dungeon. (sorry, no screenshot).

Re: Bug reports (Spoilers ahoy!)

PostPosted: Sat Nov 02, 2013 3:24 pm
by berpdreyfuss
Two things for the codex, were mentioned in the codex thread but are not fixed yet:
In the crusader scars description is a "to" missing, The Pactmaker still has likes and dislikes.

Are there really 99 bosses?