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QCF Design Community • View topic - Bug reports (Spoilers ahoy!)
Page 236 of 311

Re: Bug reports (Spoilers ahoy!)

PostPosted: Sat Nov 09, 2013 2:50 am
by afterstar
I'm not sure if this is a bug or not but:
The Thief trait SURVIVOR reads:"Health potions and Mana potions restore both health AND mana ".

Are the potions supposed to give both 40% to health and mana?
At the moment if you take a Health potion you get 40% health and only 20% mana back; if you take a Mana potion you get 40% mana and only 20% health back.

Re: Bug reports (Spoilers ahoy!)

PostPosted: Sat Nov 09, 2013 4:49 am
by Sidestepper

Re: Bug reports (Spoilers ahoy!)

PostPosted: Sat Nov 09, 2013 7:23 am
by The Avatar
Okay, maybe this is me being totally over OCD, but it would be nice if you organized the races in sorted mode like you organized the classes. I thought this was added (hence the bug posting), but I'm not sure. I thought it had been changed to always be Human, Elf, Dwarf, Halfling, Gnome, Orc, and Goblin (in that order).

Re: Bug reports (Spoilers ahoy!)

PostPosted: Sat Nov 09, 2013 8:44 pm
by Blovski

Re: Bug reports (Spoilers ahoy!)

PostPosted: Sat Nov 09, 2013 8:45 pm
by dislekcia
Apostate and Polytheist were fixed this morning.

We're on a quicker update schedule because some players are having problems with Steam not telling the game that it's running... I'm pretty annoyed with Macs right now.

Re: Bug reports (Spoilers ahoy!)

PostPosted: Sun Nov 10, 2013 8:31 pm
by zeemeerman2
Quick bug report:
When worshipping the nature lady and defeating plants when at 0 Piety, the hovering white tooltip thingy (the one at the numbers to show how much they change, like +2 or -4 at the HP/MP/... stat) says +15 Piety, while not actually increasing Piety. Punishment stays as normal.

How I found the bug:
Play and discover The Earthmother, defeat boss, have fun around in the dungeon, clicking multiple times on all the boons before exiting the dungeon until I had only a few Piety left. But now the dungeon exit was covered in plants, so I hacked my way through to the exit, killing all the plants and got major punishment for it. I don't really care at this point, since the boss is already dead.
I just thought to myself, how far can the negative corruption/... go and started killing other plants. Each time I killed a plant, I got major punishment and the Piety stat, while staying at 0, said it increased by 15.

My system:
Steam version of Desktop Dungeons, on OS X 10.9

Re: Bug reports (Spoilers ahoy!)

PostPosted: Sun Nov 10, 2013 8:54 pm
by The Avatar
Actually, it says -15 and then says +15 within a split second. You just can't see the -15 because it is covered up. The reason the +15 is there is so you don't have 0 piety. It isn't very clear though, so you do raise a good point.

Re: Bug reports (Spoilers ahoy!)

PostPosted: Sun Nov 10, 2013 11:18 pm
by TheSchachter
I just got the Irresistible achievement in the "Slowing pt1" puzzle, by attacking the 35% resist meat man with the Really Big Sword. Dunno if that's intended, but it kinda felt like cheating :P

Re: Bug reports (Spoilers ahoy!)

PostPosted: Mon Nov 11, 2013 3:24 am
by Blovski
Not sure if bug or just thing I don't know - I think I've done all the bronze challenges for the 12 basic classes. Are there others for the bonus classes? If not, I think that achievement might be bugged.

Edit: nvm.

Re: Bug reports (Spoilers ahoy!)

PostPosted: Mon Nov 11, 2013 3:33 am
by The Avatar
There are bronze challenges (and silver and gold ones too) for the special classes.