EDIT: Disregard this post, I forgot one of the uncommon effects of the slow debuff.
More pathing nonsense, I suspect: This time I was playing as a goblin paladin* in the Creeplight Ruins, having prepped Earthmother. There was a lot of plant-spawning, plant-stoning, plant-clearing, and just plain old plant-killing. Around half way through the run I began to notice several occasions where the cowardly cultists did not flee after being attacked, even when I checked afterwards or had already revealed empty spaces that they should have been able to move into. In one case, the cultist didn't flee after my first attack, but then did flee on my second attack even though neither of us had moved or anything else occurred between attacks.
* Because I was aiming for hoarder anyway, and they're cute. :3
Last edited by OneMoreNameless
on Sat Dec 14, 2013 7:56 am, edited 1 time in total.