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QCF Design Community • View topic - Bug reports (Spoilers ahoy!)
Page 261 of 311

Re: Bug reports (Spoilers ahoy!)

PostPosted: Thu Jan 30, 2014 3:23 am
by lordatog
The first number is how much HP regeneration in total will be prevented by the poison. The number of tiles is just based on that. Poisoned for 0 tiles means that the poison will only prevent part of the regeneration from the next tile.

Re: Bug reports (Spoilers ahoy!)

PostPosted: Thu Jan 30, 2014 6:14 am
by CoolBoy

Re: Bug reports (Spoilers ahoy!)

PostPosted: Sun Feb 09, 2014 1:40 pm
by ChasGB
Not sure if this is a bug or not, but blue bead isn't restoring 1 mana per kill when manaburned.

Re: Bug reports (Spoilers ahoy!)

PostPosted: Mon Feb 10, 2014 6:31 pm
by flap
Hello,

I am also not sure that it is a bug, but I wonder if the PQI I have just received is normal.
So I have just received my first PQI : I need to get the hoarder badge from the Eastern Toundra. But I already have that badge. So is it normal ? Also, no class nor race have been specified.

Edit : also the PQI does not show in the Codex quests list. (Maybe is it normal too ?)

Edit 2 : Now when restart the game, the PQI changes. Ok, that might normal. But they have the regular form : Race/Class/Badge combo. So, it makes really look that first quest (that I have never tried to do yet) very suspicious.

Re: Bug reports (Spoilers ahoy!)

PostPosted: Mon Feb 10, 2014 8:00 pm
by The Avatar
The first one is always just 2 requirements, to go easy on newcomers. Then it's full fledged PQI.

Re: Bug reports (Spoilers ahoy!)

PostPosted: Mon Feb 10, 2014 9:13 pm
by flap
Ok for the first generated one to be special. But it changed to a full scope PQI on game reload event if I hadn't try to do the first one. It would have felt more consistent if it had remaind an easy PQI untill I had tried it.

Re: Bug reports (Spoilers ahoy!)

PostPosted: Mon Feb 10, 2014 10:54 pm
by Gakato
I also noticed that the PQI changes every time you restart the game, but I think that it used to change only when you have successfully beaten a dungeon some patches ago. I also remember that it said this when unlocking the PQI. So I guess the real bug is that the PQI quest is not saved but every game load newly assigned. But if this is indeed intended behaviour I would like a button I can press to get a new PQI, restarting the game is a little bit annoying. ;)

Re: Bug reports (Spoilers ahoy!)

PostPosted: Mon Feb 10, 2014 11:30 pm
by Urthop

Re: Bug reports (Spoilers ahoy!)

PostPosted: Tue Feb 11, 2014 6:49 am
by CoolBoy
I'm not sure how the random map is assigned either. My PQI has been stuck on the Demonic Library for around 40+ quests.

Re: Bug reports (Spoilers ahoy!)

PostPosted: Tue Feb 11, 2014 9:35 am
by flap