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QCF Design Community • View topic - Bug reports (Spoilers ahoy!)


Bug reports (Spoilers ahoy!)

All things Desktop Dungeons

Re: Bug reports (Spoilers ahoy!)

Postby lordatog on Thu Jan 30, 2014 3:23 am

The first number is how much HP regeneration in total will be prevented by the poison. The number of tiles is just based on that. Poisoned for 0 tiles means that the poison will only prevent part of the regeneration from the next tile.
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Re: Bug reports (Spoilers ahoy!)

Postby CoolBoy on Thu Jan 30, 2014 6:14 am

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Re: Bug reports (Spoilers ahoy!)

Postby ChasGB on Sun Feb 09, 2014 1:40 pm

Not sure if this is a bug or not, but blue bead isn't restoring 1 mana per kill when manaburned.
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Re: Bug reports (Spoilers ahoy!)

Postby flap on Mon Feb 10, 2014 6:31 pm

Hello,

I am also not sure that it is a bug, but I wonder if the PQI I have just received is normal.
So I have just received my first PQI : I need to get the hoarder badge from the Eastern Toundra. But I already have that badge. So is it normal ? Also, no class nor race have been specified.

Edit : also the PQI does not show in the Codex quests list. (Maybe is it normal too ?)

Edit 2 : Now when restart the game, the PQI changes. Ok, that might normal. But they have the regular form : Race/Class/Badge combo. So, it makes really look that first quest (that I have never tried to do yet) very suspicious.
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Re: Bug reports (Spoilers ahoy!)

Postby The Avatar on Mon Feb 10, 2014 8:00 pm

The first one is always just 2 requirements, to go easy on newcomers. Then it's full fledged PQI.
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at ddmod.weebly.com!
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Re: Bug reports (Spoilers ahoy!)

Postby flap on Mon Feb 10, 2014 9:13 pm

Ok for the first generated one to be special. But it changed to a full scope PQI on game reload event if I hadn't try to do the first one. It would have felt more consistent if it had remaind an easy PQI untill I had tried it.
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Re: Bug reports (Spoilers ahoy!)

Postby Gakato on Mon Feb 10, 2014 10:54 pm

I also noticed that the PQI changes every time you restart the game, but I think that it used to change only when you have successfully beaten a dungeon some patches ago. I also remember that it said this when unlocking the PQI. So I guess the real bug is that the PQI quest is not saved but every game load newly assigned. But if this is indeed intended behaviour I would like a button I can press to get a new PQI, restarting the game is a little bit annoying. ;)
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Re: Bug reports (Spoilers ahoy!)

Postby Urthop on Mon Feb 10, 2014 11:30 pm

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Re: Bug reports (Spoilers ahoy!)

Postby CoolBoy on Tue Feb 11, 2014 6:49 am

I'm not sure how the random map is assigned either. My PQI has been stuck on the Demonic Library for around 40+ quests.
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Re: Bug reports (Spoilers ahoy!)

Postby flap on Tue Feb 11, 2014 9:35 am

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