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QCF Design Community • View topic - Bug reports (Spoilers ahoy!)
Page 76 of 311

Re: Bug reports (Spoilers ahoy!)

PostPosted: Wed Feb 15, 2012 5:18 pm
by gjaustin
Hah, at least you didn't end up losing to the last form of Namtar, because he was out-damaging you.

Note that he has 1 attack...

Re: Bug reports (Spoilers ahoy!)

PostPosted: Thu Feb 16, 2012 5:10 am
by ArchonofFail
[Summary]
Inaccessible exit buttons for text boxes causing the game to be unplayable

[Priority]
P1 (Can't progress very far since I can't exit some of the text boxes in the game)

[Operating System]
Windows XP

[Browser (version)]
Chrome and Firefox

[Steps to Reproduce]
Not sure but I would assume this is a problem with XP so play on XP I guess?

[Observed Behavior]
Exit button for text boxes is outside the window area and therefor unclickable.

[Expected Behavior]
See above.

[Additional Notes]
Please fix this soon, I just bought the game and am now stuck because of this issue. Also happens in both full screen and normal mode.
Just make a few VERY secure windows and text fields then use em as a library to copy them out for each use.

Re: Bug reports (Spoilers ahoy!)

PostPosted: Thu Feb 16, 2012 1:38 pm
by Jahsoldier
I don't really think, that my Problem is really a bug, but I don't know what to do instead of posting here.
I preordered DD around 4 weeks ago. Last week my Notebook crashed and today I bought a new one.
After making all registration thing to Set up the new system I just wanted to play a short round.
My browser (Firefox but I checked also IE and Chrome) says, that I need a newer version of the Unity Web Player,
but I already got the newest version. I also tried do reinstall and restart the Computer more then once.
Please help me, I WANT TO PLAY :-)
Or just release the Full Version :-)

Re: Bug reports (Spoilers ahoy!)

PostPosted: Thu Feb 16, 2012 11:44 pm
by gjaustin
The Ick Swamp level generator seems to generate unwinnable levels for a Purist character at least 50% of the time. As in you're poisoned, mana burned, and out of potions before you manage to find enough monsters to hit level 2.

Re: Bug reports (Spoilers ahoy!)

PostPosted: Thu Feb 16, 2012 11:56 pm
by Darvin
That's more a design issue with Ick Swamp in general. The sheer volume of plants is so great that you need some luck on top of preparations to get your momentum.

Re: Bug reports (Spoilers ahoy!)

PostPosted: Fri Feb 17, 2012 3:06 am
by gjaustin

Re: Bug reports (Spoilers ahoy!)

PostPosted: Fri Feb 17, 2012 3:51 am
by The Avatar
I think they should remove the Barbing bushes. On purist runs, it might as well be a wall. Plants really ruin things. There's a reason Ick is my least favorite dungeon. I'd rather do Namtar (and I HATE Namtar)

Re: Bug reports (Spoilers ahoy!)

PostPosted: Fri Feb 17, 2012 4:17 am
by gjaustin

Re: Bug reports (Spoilers ahoy!)

PostPosted: Sat Feb 18, 2012 1:07 pm
by The Avatar
Glenrick breaks the game when you mouse over him. He probably doesn't have a fancy new picture in the new interface.

Re: Bug reports (Spoilers ahoy!)

PostPosted: Sat Feb 18, 2012 3:06 pm
by gjaustin
I bought a Crystal Ball, cast a spell (it cost 8), and the item display still showed +0. However, when I clicked it I got mana. Once I leveled up, it started working correctly.

The description for the Vampire still says 2 lifesteal.