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QCF Design Community • View topic - Good Versus Evil
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Good Versus Evil

PostPosted: Fri Jun 29, 2012 11:53 am
by GoatBot
Discussion - Good Versus Evil

Re: Good Versus Evil

PostPosted: Fri Jun 29, 2012 4:02 pm
by Sidestepper
Oh my god my locker actually works now.

Re: Good Versus Evil

PostPosted: Fri Jun 29, 2012 4:04 pm
by Nandrew
It does????

Hooray! \:D/

Re: Good Versus Evil

PostPosted: Fri Jun 29, 2012 4:08 pm
by gjaustin
I love this update. Especially the Rock Garden loaning some of its silverware to Ick Swap.

Re: Good Versus Evil

PostPosted: Fri Jun 29, 2012 4:12 pm
by Sidestepper
hahah everyone else is going to be like "Have you seen the new BLUDTOPOWA? And check out the diety tweaks!" Meanwhile I'm saying "Hey, wow, this new locker feature is like crazy powerful. You can store items, and then use them again! As often as you want! Holy crap!"

Re: Good Versus Evil

PostPosted: Fri Jun 29, 2012 4:15 pm
by Lujo

Re: Good Versus Evil

PostPosted: Fri Jun 29, 2012 4:35 pm
by subanark
This does make killing animated armors harder though, since you will now need to do 1 cast of BLUDTOPOWA and 3 natural square regeneration. to have the same effect which uses 6 tiles instead of 3. For other bosses that don't have death protection (like tower of goo) its probably better.

Re: Good Versus Evil

PostPosted: Fri Jun 29, 2012 4:45 pm
by TigerKnee
Just look at those TT nerfs!

Can someone give some details on how the new stat pickup preps work? I hope they're actually worth using this time.

Re: Good Versus Evil

PostPosted: Fri Jun 29, 2012 4:50 pm
by Sidestepper
They now give you one time boosts on pickup. Charge Attack adds +2 base damage for one strike, Charge Health gives you levelx2 healing, Charge Mana gives you 2 mana. These bonuses apply to ALL boosters, so if you take Charge Health, you get healing from mana, attack, and health boosters.

Might be fun with a Thief.

Re: Good Versus Evil

PostPosted: Fri Jun 29, 2012 4:52 pm
by fall_ark
GG's 2nd puzzle seems to be ....well, let's just say I poisoned the sand troll and in the end can kill the vampire without touching the health potion at all. The description text hints at using the venom blade first and then convert it, but the health potion just feels strange.