Overgrowth

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Overgrowth

Postby GoatBot on Fri Jul 06, 2012 10:54 am

Discussion - Overgrowth
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Re: Overgrowth

Postby gjaustin on Fri Jul 06, 2012 3:07 pm

It seems like my suggestion for burning to affect regeneration was well-liked.

Whrrgarbl is definitely the prep of choice for Monks now. It should make the Sorcerer challenges easier too.
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Re: Overgrowth

Postby The Avatar on Fri Jul 06, 2012 3:28 pm

Heck yeah. That's awesome! Is it -1 regen per 2 burning or something?

I can't wait to try out the new puzzles! This update look awesome!

Only thing I dislike is half of the time Draugr is undead. DD is a puzzle game, so there shouldn't be something game changing only 50% of the time.
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at ddmod.weebly.com!
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Re: Overgrowth

Postby Gorgon on Fri Jul 06, 2012 3:29 pm

I like the new pack. It's not that hard, but it's not easy either.

SPOILER


I wish it was a little less centered around Entanglement.

For the first puzzle, you need entanglement to kill the golems and level up;
For the second puzzle you need plantation and entanglement;
For the third puzzle, you need plantation, clearance, entanglement and vine form.
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Re: Overgrowth

Postby gjaustin on Fri Jul 06, 2012 3:30 pm

He blinks, right?

I assumed it just meant that his undead status randomly changes when he blinks, like the Changeling boss.
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Re: Overgrowth

Postby subanark on Fri Jul 06, 2012 4:02 pm

Hrm.... that is not how I solved the 3rd puzzle...

SPOILER
I didn't use vine form. I didn't take any damage from any enemy.
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Re: Overgrowth

Postby antherem on Fri Jul 06, 2012 4:04 pm

For the third puzzle I actually
SPOILER
ended up using every boon, and two of them twice
Last edited by antherem on Fri Jul 06, 2012 6:01 pm, edited 1 time in total.
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Re: Overgrowth

Postby subanark on Fri Jul 06, 2012 5:46 pm

My kill strat (that didn't use every glyph):

1. petrify top right plant.
2. Plantation
3. Clearance, Entaglement, Greenblood
4. Swap positions with boss
5. Kill 2 level 1s
6. Convert Glyph on ground, wall glyph, swap glyph
7. Get and drink mana potion
8. Destroy plants to get to boss
9. Hit boss with fireball (26 health)
10. Kill last level 1, level up, boss takes burning damage (25 health)
11. Fireball boss (16 health)
12. kill a plant, boss takes burning damage (15 health)
13. Use first strike.
14. Convert remaining glyphs.
15. Kill boss
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Re: Overgrowth

Postby The Avatar on Fri Jul 06, 2012 6:53 pm

Ha! All of these puzzles have too many solutions...
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at ddmod.weebly.com!
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Re: Overgrowth

Postby antherem on Fri Jul 06, 2012 6:55 pm

Yeah, it seems like some of the strategies would rely on luck with the random plants. Here's mine (which doesn't):
SPOILER
IMAWAL top right plant to get piety
Plantation, Clearance, Entanglement, Vineform, Convert GETINDARE and BURNDAYRAZ
WEYTWUT the boss, Kill the middle level 1, Pick up WONAFYT and the mana potion
Use the mana potion, IMAWAL one of the level 1s, convert IMAWAL, kill the other level 1 to level up
WEYTWUT the boss, convert WEYTWUT, Plantation, Clearance, Greenblood
WONAFYT the boss, attack him, WONAFYT him again, convert WONAFYT, finish him off
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