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QCF Design Community • View topic - Hammering in the Deep


Hammering in the Deep

All things Desktop Dungeons

Re: Hammering in the Deep

Postby The Avatar on Sat Jul 14, 2012 2:44 am

What is it now? One mana and -10% every 2 levels?
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

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Re: Hammering in the Deep

Postby fall_ark on Sat Jul 14, 2012 3:14 am

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Re: Hammering in the Deep

Postby Nandrew on Sat Jul 14, 2012 10:27 am

Yeah, regarding Binlor puzzle #3, the improvement you mentioned is sitting on my code somewhere, but it's not in the final group due to these host issues and database rollbacks and asdkfjgasdgbfh. It also has a slightly different placement for the enemies and a nice little "You won with X walls spare!" message at the end.

Sorry, this week has been a mess. At least you have the pretty new toasts to look at.
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Re: Hammering in the Deep

Postby Fran on Sat Jul 14, 2012 12:13 pm

No Monk love this week makes me sad :(

Toasties are nice, though :)
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Re: Hammering in the Deep

Postby The Avatar on Fri Jul 20, 2012 4:14 am

I personally think the druid boss in the final puzzle should be changed to a class. All the rest of them are (Bloodmage, Berserker+Thief, Vampire, Tinker) so it seems out of place for a normal enemy sprite. Perhaps a Gorgon (cause they stone stuff?) or one of the mage classes would work. Does anyone else care or agree?
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at ddmod.weebly.com!
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Re: Hammering in the Deep

Postby Darvin on Fri Jul 20, 2012 4:26 am

Makes sense; how about a Monk?
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Re: Hammering in the Deep

Postby The Avatar on Fri Jul 20, 2012 4:28 am

Definitely possible, although a magic monk seems like a bit of an oxymoron.
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at ddmod.weebly.com!
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Re: Hammering in the Deep

Postby Nandrew on Fri Jul 20, 2012 9:50 am

Uhhh, hmmm.

I think Playable Gorgon would work. Maybe Sorcerer. Bloodmage is down already, Wizard is being held in reserve ... I wouldn't mind a Monk being a member of the druid caste, but this particular boss DOES have magic attack, so that rubs me the wrong way.
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Re: Hammering in the Deep

Postby The Avatar on Fri Jul 20, 2012 12:39 pm

Yay!


Is anyone still using the mage plate? IMO, it's been overnerfed.
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at ddmod.weebly.com!
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Re: Hammering in the Deep

Postby Darvin on Fri Jul 20, 2012 4:26 pm

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