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QCF Design Community • View topic - IMAWAL
Page 5 of 5

Re: IMAWAL

PostPosted: Fri Jul 20, 2012 4:36 pm
by Darvin
IMAWAL multiplies bonus experience as well as the base experience of the monster, so when the bonus experience curve got nerfed the effect of IMAWAL was indirectly nerfed as well.

Re: IMAWAL

PostPosted: Fri Jul 20, 2012 4:42 pm
by fall_ark
How can IMAWAL be "a really decent partner to PISORF" when all you can get out is 50% next exp gain and 1 time of 10% extra damage? o_O If it's a monster you get unlimited 50% damage, without losing the monster xp, without consuming walls, and without changing position. And if the monster behind it is high level as well then you can set up a chain kill because you were doing damage to both of them.

Re: IMAWAL

PostPosted: Fri Jul 20, 2012 4:51 pm
by gjaustin

Re: IMAWAL

PostPosted: Fri Jul 20, 2012 5:23 pm
by Zalminen

Re: IMAWAL

PostPosted: Fri Jul 20, 2012 7:13 pm
by Sidestepper
It was the change in the xp formula that killed IMAWAL for me. On Normal and Hard, you could reliably squeeze 20-30 extra xp out of IMAWAL (although it always sucked in Vicious). It was actually one of my favorite glyphs. I still used it even after the changes to slow made it less competitive. But once the bonus formula changed from stacking to linear, IMAWAL lost its shine.

Re: IMAWAL

PostPosted: Sun Jul 22, 2012 11:36 am
by Lujo
Reading Nandrew's response felt really good and also educational. As long as I understand the planned / unplanned parts of features, I'm a happy camper. Also, I don't mind having 0 gold costing conversion fodder, and am a big inventory space nitpicker, so the idea of single/precise use glyphs (and items, I love Troll Heart) it not so mortifying to me.

My issue was that there was design space (or rather frature space?) which wasn' seemingly filled with anything, while IMAWAL had overlap - but since it seems to be accupying a niche of it's own (CP is part of everything), It's all fine with me. Nice about the curse removal, that was a big factor for me ^^

Re: IMAWAL

PostPosted: Sun Jul 22, 2012 5:20 pm
by Darvin

Re: IMAWAL

PostPosted: Mon Jul 23, 2012 9:25 am
by Nandrew

Re: IMAWAL

PostPosted: Mon Jul 23, 2012 1:08 pm
by Blovski

Re: IMAWAL

PostPosted: Mon Jul 23, 2012 4:44 pm
by Darvin