Fran wrote:I thought of something similiar, but it was repeatable for a lower cost and less impact. Would be easier to code as well.
Then post it. I'd love to see it.
10 Piety, repeatable:
1 - players level reduced by one, suffer -1 base attack, -5 max HP (GG imitation)
2 - all monsters and the player suffer 2 corrosion (EM imitation)
3 - player suffers mana drain but permanently gains +2 max mana (MM imitation)
4 - player suffers health drain but permanently gains +10 max HP (dracul imitation)
5 - get 5% dodge, lose 5 gold (TT imitation)
6 - get +5 base damage, 2 weakening (taurog imitation)
7 - get 5 DR, 2 corrosion (Binlor imitation)
8 - player and all enemies lvl +1 (no stat increase for player) (Guitar)
9 - all monsters on the current dungeon floor have their maximum health reduced by 15% (orb of zot effect)
10 - gain 20 piety (for a net total of +10)
11 - get 10 CP and 5 XP (amulet of yendor)