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QCF Design Community • View topic - Vicious Dungeon Strategies
Page 6 of 13

Re: Vicious Dungeon Strategies

PostPosted: Mon Jul 30, 2012 3:32 am
by The Avatar
It's not that bad once you get the hang of it! Also, The Indomitable is basically a joke once his damage is down. So as a sorcerer use fireballs to get his damage to almost nothing and then wreck his DPs with your mana shield. Just remember REGEN FIGHTING.


Edit: Yendor is an Elite Item (unlocked by Bazaar 3). It grants 50 experience and destroys itself upon clicking it.

Re: Vicious Dungeon Strategies

PostPosted: Mon Jul 30, 2012 4:14 am
by Leotamer
Well, the problem is most of the classes you need to beat Vhos have completely differant playstyles.

Also, what is a good class for NT and do I get any thing for beating it?

Re: Vicious Dungeon Strategies

PostPosted: Mon Jul 30, 2012 7:52 am
by The Avatar
NT? Do you mean NC? For NC you any good hybrid class. Actually, just about every class can work in there. The key is the gods. If you get Poison ASAP and then convert out for res stacking and percent based healing you should be fine.

Re: Vicious Dungeon Strategies

PostPosted: Mon Jul 30, 2012 8:37 am
by Leotamer
No, I mean Namtar's Lair. I been thinking about Berseker as he isn't really hurt all that badly by posion or mana burn. Maybe Crusader just to scout a bit more and maybe get lucky.

Re: Vicious Dungeon Strategies

PostPosted: Mon Jul 30, 2012 9:24 am
by The Avatar
They key strategy with Namtar's lair is a Binlor into any magic res giving god combo (preferably GG). That way you can have 50% or so magic res easily.

Re: Vicious Dungeon Strategies

PostPosted: Mon Jul 30, 2012 9:33 am
by Nandrew

Re: Vicious Dungeon Strategies

PostPosted: Mon Jul 30, 2012 10:13 pm
by Blovski

Re: Vicious Dungeon Strategies

PostPosted: Mon Jul 30, 2012 10:45 pm
by Sidestepper
Whoa, when did that happen? That's a huge change. I guess that they decided that the opportunity cost of BoB was already enough of a penalty.

I wish I had noticed this earlier. This could completely change my strategy for developing new kingdoms. At the beginning, trophies are worth 300 gold. With BoB only costing 5 coins, it suddenly becomes a stellar vehicle for jumpstarting your infrastructure.

Re: Vicious Dungeon Strategies

PostPosted: Mon Jul 30, 2012 11:46 pm
by Blovski
They cut a lot of prep costs two or three updates back, I think.

Half-Dragon on Dragon Isles is an utterly terrible combination. I think I'll need weytwut and lemissi combo to wing that one.

Re: Vicious Dungeon Strategies

PostPosted: Tue Jul 31, 2012 2:26 am
by Sidestepper
I just made a very detailed playthrough of VHoS with the Sorcerer. Check the stickied thread.