The Avatar wrote:I know what would work (without leaving a bad taste in either sides mouth)! You could make monster click to select as an option. So when you click something you see its stats page. That would also allow you to mouse over new effects like weakening (well, new to a new player) and it would make misclicks non-devastating. Of course for people who don't want their arm to fall off from exhaustion, this would be toggleable. That could also work as a system for the iPhone/Android versions.
Aequitas wrote:The Avatar wrote:I know what would work (without leaving a bad taste in either sides mouth)! You could make monster click to select as an option. So when you click something you see its stats page. That would also allow you to mouse over new effects like weakening (well, new to a new player) and it would make misclicks non-devastating. Of course for people who don't want their arm to fall off from exhaustion, this would be toggleable. That could also work as a system for the iPhone/Android versions.
This is pretty much the system that we're envisioning for touch devices, and we are planning to implement it as an option in the "mouse" versions. This would mean 2x misclicks for an instadeath. It would also counter the odd case of the "double clicking" mouse (which can happen as mcro-switches in your mouse start to age)
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