Lujo wrote:And skellies are a big no-no in China even if it's just an overshigt. They used to have separate MtG art for cards depicting skelletons. If you're looking to sell anything over there at any point, skellies are out.
There's also the whole "WOW skeletons suddenly grow flesh"
thing, which later turned out to be self-censorship on the licensing company's part, since they don't want to risk government censorship.
Nonetheless, those were about the only two instances I've ever heard about such thing. Most stuffs on Steam are available in China anyway.
harfatum wrote:I would think undead, low health, magic resistance. Maybe the opposite of cowardly, advancing toward the player whenever you hit / kill an enemy.
I want an enemy that explodes when killed, dealing damage to you and any adjacent enemies.
Explosion should be an interesting mechanism...especially with knockbacks and whatnot. Though it doesn't fit Skeleton's theme very well.
Speaking of which, DD Zombies are the toughest Zombies I've ever seen. They have higher health (staple attribute in fantasy setting), higher damage (not very common) and absolutely no drawbacks. Sure they don't have special abilities either, but cannon fodder they are not.